7 Things you need to know about Waste Management in Workers & Resources: Soviet Republic
25K views · Aug 15, 2023 · Gaming
Comments · 51
@Onbird2 · 3 years ago
The most significant thing to note is that "hazardous waste" is really mixed waste with a little bit of hazardous waste in the mix. A little but crucial bit that makes trucks and buildings handle it as a separate waste type, i.e. it can't be just mixed with regular mixed waste. Once you treat the hazardous waste in the waste treatment plant, what comes out is mixed waste, and it can contain all sorts of stuff. So if you use a hazardous waste treatment plant, you should have a garbage separation plant next in the production chain to separate what's left. You can make a bit of extra money in the early game by importing hazardous waste (and getting paid to take it!), treating and separating it, and selling the useful garbage types.
17
@EG-0611 · 3 years ago
I didn't understand game tutorial about waste management but this tutorial cleared some missing points. Thanks for the video.
11
@IIKraftI · 2 years ago
Best channel for Workers and Resources. No rambling and clicking around just straight to the point concise information.
14
@jamesspics · 3 years ago
This was very helpful to clear my mind from few doubts I had. Thank you so much!! 🙂
3
@villevirtanen00 · 2 years ago
This is great. I've just rediscovered the game after two years and there's so much to wrap my head around :)
@siriusczech · 2 years ago (edited)
Corrections<br><a href="https://www.youtube.com/watch?v=fvdmIIsn_VE&t=850">14:10</a> no, you won´t end up with plastic waste on out of an incinerator, plastics are 100% burnable<br><a href="https://www.youtube.com/watch?v=fvdmIIsn_VE&t=945">15:45</a> if you are not a pro waste importer, you cannot sustain a city electricity from just burning waste. The key problem is "minmaxing" - for it running 100% of time you need endless stream of waste on income (aka the pile of garbage to be growing in "in-dump" (don´t use containers ffs!), but on the other hand you cannot let that fill to 100% and stay that way due to that back-logging your republic with trash = pollution = death for all. The only way around is a precise % magic with distribution offices and big enough source of waste etc. ... in other way, don´t do that :D<br><a href="https://www.youtube.com/watch?v=fvdmIIsn_VE&t=1300">21:40</a> no, it doesn´t. Hazardous waste going through an incinerator does NOT produce hazardous waste, only ash. Those % in the incinerator mean how much of every waste type is burnable and how much is not = how much ash it will produce. 50% at hazardous waste means that from 10t of clean hazmat you will get 5t of ashes. 100% burnable you get 0t of ashes every time. 80% plastic means 10t of plastic waste burned = 2t of ash produced. <br><br>The "problem" here is that hazardous waste ingame is usually mixed waste with some hazardous material inside. Note that there are no percentage for metal scrap, aluminum scrap and construction waste - these CANNOT be burned to ashes and that´s where specialised scrap facilites comes in (or at least general separation). The point of those are they separate "x" % of the resource in the waste out and mark everything else as "other waste" category, so it then can be reduced to ashes (80% effectivity).
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@Viruz5884 · 2 years ago
i am impressed by your easy to digest teaching skill sir!
1
@pabilbadoespecial · 3 years ago
Very cool! It would be neat to see a tutorial on starting a republic and dealing with waste
2
@albertotognoni4819 · 3 years ago
Good waste system guide!
1
@kyle5277 · 3 years ago
I love it! Thank you for such a comprehensive guide
1
@frankiberlin · 3 years ago
Thanks you!<br>You did a lot of work for the video!<br>Well explained.<br>Cheers :)
1
@ClassicalHoss · 2 years ago
This was super helpful! Thank you!
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