7 Spiritual Sequels that Embarrassed Big Publishers: Commenter Edition
930K views · Jul 17, 2024 · Gaming
Comments · 2.1K
@Esitaro3670 · 2 years ago (edited)
This episode should be called "EA killed a lot of their franchises so fans do their own version of the games they love"
2.2K
@manderic5436 · 2 years ago
Electronic "Arts", truly world class alchemists. Their management ability to turn gold into lead is breathtaking.
5K
@C4H_BP · 2 years ago
What's funniest to me about all of these is when the spiritual successor comes out and sells well, the big company hurriedly pushes out a grossly underdeveloped version of the IP they abandoned which makes them look even worse
741
@Me_Caveman · 2 years ago
The anti-piracy strategy for Sim City 2013 was super effective.
299
@MegaSeraphimon · 2 years ago
EA: we are losing money because players are resorting to piracy.<br>Player: pirate old games cause the new one suck
134
@Kirabetas · 2 years ago
You’ve got to give props to CA’s partner. While Stardew Valley was being created, she saw the stress he was under while working on everything, and suggested he quit his job to work full time on the game while she covered all of their living expenses.
2.7K
@Entrepid83 · 2 years ago
EA: "Let's buy ***! It's successful, but let's see what WE can do with it."<br>Person in the back: "What are you going to do with it?"<br>EA: "..."
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@frodobaggins7710 · 2 years ago
When I played Rollercoaster Tycoon as a kid, I was horrified when one of the rides ended up killing people due to a malfunction, so I designed the parks to be as safe as possible
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@Gisleburt · 2 years ago
My favorite thing about these videos is that as publishers shutter dozens of game studios and blame fans for not liking games anymore, OX rocks up with "ya know publisher mishandling has killed sales for decades and we've got receipts".<br><br>I hope devs see this and are encouraged. ❤
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@FadedKai · 2 years ago
The fact ea has closed that many studios down due to their own incompetence is crazy.
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@ArcaneEther · 2 years ago
If EA's new company motto should be "We're done with this for now", then Konami's should be "What's a video game?"
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@Jonathon_Hennessey · 2 years ago
In the year 2009 the game Demon's Souls was released for the Playstation 3. The game's director Hidetaka Miyazaki and his team wanted to make a sequel, but Sony refused because they thought that Demon's Souls didn't sell enough copies to justify making a sequel. So they went to Bandai-Namco and made a spiritual successor by the name of Dark Souls which was very successful.
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