7 Huge Plot Holes That Get Worse the More You Think About Them: Commenter Edition
630K views · Oct 10, 2024 · Gaming
Comments · 1.4K
@MisterGFishy · 1 year ago
I would like to point out that for Dragon Age, you need a drop of Archdemon blood for the Joining, and Alistair and the Warden were never informed of that fact, nor do they have any. If they just tried to make people chug regular darkspawn blood, that would have just created a bunch of ghouls.
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@Levyathyn · 1 year ago
For Bioshock, the First Lady was an expensive, custom job designed for one individual to use, and thus could be crewed and piloted by one person. The much larger airship that Booker clears out of enemies is none of those things, and likely isn't really workable by an individual or likely even a pair of people.
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@danielvital6836 · 1 year ago
As someone who has played Dragon Age Origins A LOT, this is actually addressed in the game. When you meet Riordan, he straight up tells you why you can’t. They had the ingredients and everything locked in away in a vault. He said there isn’t enough ingredients and time to make more (I guess they found enough to make one). Also it’s explained that Alistair is a new Warden and doesn’t actually know how to make the potion for the joining as it’s more than just dark spawn blood (the recipe was locked away by Howe and Loghain).
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@Adamago1 · 1 year ago
One of the "secret herbs and spices" in the Joining blend is actually a drop of Archdemon blood, something kind of hard to come by. And even if that weren't extraordinarily hard to get at the best of times, the brand new Grey Warden protagonist wouldn't know that. And even Alistair, if aware, might not be keen on experimenting to create the right concoction. So... not really a plot hole.
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@stevecole90099 · 1 year ago
1. Bioshock. The most realistic thing about that game is that Booker gets so caught up in his current mission to help Vox that the thought of stealing a different airship never crosses his mind. I think we've all had days like that.
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@albinhodge1568 · 1 year ago
There actually could be a reason for the ominous red lighting in the werewolf cave/halloween attraction: canids cannot see red light. So while humans are able to see (mostly) fine in there, werewolves could possibly be in the dark.
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@smiff-it7840 · 1 year ago
Borderlands 2. Handsome Jack wants the vault hunters dead but also owns the company that makes machines that resurrects the vault hunters after they die
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@christopherg2347 · 1 year ago
<a href="https://www.youtube.com/watch?v=e1GKVIpGcDs&t=451">7:31</a> The 50% survival rate is a big issue. You would literally half your forces with not enough time to train on using the abilities.<br>The PC was <i>exceptionally</i> desperate to go through with it, to get Grey Warden protection. Otherwise only people already exposed to the taint would even <i>consider</i> it. Duncan <i>knived</i> someone when they tried to pull out.<br>Turning Loghain into a Warden was a "fate slightly better then execution".
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@brandonsz7937 · 1 year ago
That is a damning non-answer, Amy Rose
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@kittykattofdoom · 1 year ago
Iirc the Hacketts only use the cages during the 2 months the camp is in operation and let caleb, Kaylee, and chris run wild to lead them back to Silas on all other full moons. The campers were supposed to be gone but were delayed at sundown so chris left to try and get Kaylee and Caleb in the cages but it was too late.
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@MichaelVine92 · 1 year ago
No, Mike... The basement is lit red because they're all enthusiastic amateur photographers!
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@Terrivel119 · 1 year ago (edited)
Doesn’t Alistair explicitly say that he <b>*doesn’t know how to prepare the ritual*</b> or something like that? Maybe he doesn’t have/can’t get the materials needed. The only reason you can do it later is because a much more veteran Warden, in the form of Riordan did it for you.
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