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Deltarune Code Review: Is it better than Undertale?

75K views · Aug 31, 2026 · Science & Technology

Comments · 228

  • @howdy_official · 1 month ago · pinned

    👉 Try CodeRabbit on your repository: <a href="https://coderabbit.link/ad-howdy-001">https://coderabbit.link/ad-howdy-001</a>

    16

  • @BoguśIsCool · 1 month ago

    I really love how chapter 1 checks what dialogue an npc/interactable object should have by CHECKING ITS ROOM AND THEN ITS POSITION and determining what npc it is based on that. It must be really convenient changing code just because you had to move an npc.

    411

  • @gurt267 · 4 weeks ago

    toby and temmie was holding the game&apos;s codes together with 2 strings of hair

    189

  • @telejaba · 3 weeks ago

    Interesting thing to point out is that chapter 1 code was written by toby fox himself while chapter 2 code onwards is written by separately hired coders team (main reason being toby&apos;s terminal wrist pains getting way worse, but this decision arguably benefitted the game like in every way possible)

    35

  • @dzaima · 4 weeks ago

    Another very big benefit of the split chapter system - they can work on future chapters before previous ones are released, with a guarantee of automatically not leaking anything. e.g. I&apos;d imagine having to have the whole ch5 platforming implememtation on a branch for the span of 2021...2025 would&apos;ve been massive pain.<br><br>Honestly I feel like that approach just simply makes sense. They can add new things without worries, remove old special-cases or entire systems, refactor freely; in a merged codebase, previous chapters would effectively just be legacy code doing almost nothing except rotting away.

    27

  • @MattRTGB · 1 month ago

    Omg this feels like such a coincidence, lately I&apos;m trying to read through dt and ut code to make something in gml and having a video breakdown on some mechanics will help more fs. Thank you man!!

    80

  • @Nunolin · 4 weeks ago

    <a href="https://www.youtube.com/watch?v=b4VLSBLglgc&amp;t=782">13:02</a> the random godot glaze took me off 😭

    65

  • @iggyminious · 1 month ago

    <a href="https://www.youtube.com/watch?v=b4VLSBLglgc&amp;t=1210">20:10</a> Bro got chapter 6 early

    124

  • @morphious86. · 4 weeks ago

    holy peam, you have no idea how long i&apos;ve been waiting for someone to make a video like this<br>genuinely a video i look up once a week to see if it exists<br>and here it finally is in my recommended... 30 minutes long??<br>i am eternally grateful

    19

  • @Oktav99a · 4 weeks ago

    My theory on game change is that, since deltarune never released on Xbox, and possibly toby just doesn&apos;t want to, the gamemaker devs didn&apos;t need to also implement gamechange for xbox

    21

  • @photonic000 · 1 month ago

    <a href="https://www.youtube.com/watch?v=b4VLSBLglgc&amp;t=40">0:40</a> THAT&apos;S how they did it???<br><br>Dude the moment I saw that movement I was wondering how they programmed it... My guess was perhaps some keyframe system combined with some movement smoothing?<br>But no it&apos;s basically a spritesheet for positions<br>And also YOU GUYS COULDN&apos;T EVEN MAKE IT AN ARRAY AND INDEX IT BASED ON TIME OR SOMETHING??

    47

  • @retcinder · 4 weeks ago

    Not sure how much I like that sponsor...

    11

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