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15 REJECTED Fire Emblem Three Houses Ideas from Intelligent Systems

261K views · Jul 19, 2021 · Gaming

Comments · 601

  • @Faerghast · 5 years ago · pinned

    Thanks everyone! The channel has hit 84K subscribers. Your support means a lot! I hope you enjoy this video on cut 3H content. If you want additional information on what I provided here, check the description for video links and so on. <br>Subscribe: <a href="https://goo.gl/1xHJzR">https://goo.gl/1xHJzR </a><br>Patreon: <a href="https://www.patreon.com/GhastPatreon">https://www.patreon.com/GhastPatreon</a>

    247

  • @Superluigi881 · 5 years ago (edited)

    Rhea should have been playable in Silver Snow and had a significant involvement in its story post timeskip. It still confuses me that they didn&apos;t do that. Would have made that route worth playing more than once instead of it just being Verdant Wind without Claude.

    1.7K

  • @Logans_Login · 5 years ago

    Jeralt as a Jagen is what maddening mode desperately needed!

    305

  • @DegArtGraphics · 5 years ago

    It&apos;s pretty neat that for Sothis&apos; battle lines where in a sense, reused/redone when she became a Mythical in FEH. I wonder if she would&apos;ve have a unique class to herself.

    643

  • @n00bplayer72 · 5 years ago

    The fact that certain characters were planned to betray you reminds me of how in Fates: Birthright, the plot would just suddenly kill Kaze if you didn&apos;t have a high enough support with him.

    470

  • @Arkholt2 · 5 years ago

    Hearing about all these cut features, it makes a lot more sense why the monastery feels like it contains a lot of empty space. The place was clearly originally designed to have spaces for you to go to do all these other activities, but even though they cut the activities out, they kept the layout of the monastery the same. I&apos;ve been thinking that this is the reason why people don&apos;t like the monastery; if it was actually the right size to contain the few things you can do, then people wouldn&apos;t mind running around it as much. If it actually had all those other things, then I imagine people would welcome the larger space.

    608

  • @arbb5951 · 5 years ago (edited)

    My theory is that the two placeholder skills are actually Claude and Edelgard’s unique class skill. Air of Intimidation could be Claude’s Babarosssa class skill since he’s flying, and Path of the Conqueror could be Edelgard’s Emperor class skill since Edelgard is meant to be a conqueror

    174

  • @Ash_Wen-li · 5 years ago

    I think Horse Raising would be a cool feature for a FE4 remake

    529

  • @Luna-celeste · 5 years ago (edited)

    Birthday parties are so intriguing. such a weird but cute concept, I wonder how it would’ve worked?

    326

  • @JohneAwesome · 5 years ago

    This video is so thick, IN A GOOD WAY!!! I really admire how many edits and how much info you can pack into just a 30 minute video

    790

  • @jonathanthompson4077 · 5 years ago (edited)

    Three houses is one of those few games that I hope in years down the line gets a remastered definitive edition with most (but not all) cut content added in. Looking at things I feel like a lot of the cuts due to overambition/time crunch.

    285

  • @rhettmitchell · 5 years ago

    Having a whole horse raising segment of the game would’ve been so sweet and wholesome for Dorte and Marianne 🥺

    195

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