Marvel's Spider-Man Remastered Retrospective Review Part 1 - Story
959K views · Sep 29, 2023 · Gaming
Comments · 701
@larryclowers · 3 years ago
My favorite bit of dialog that changes meaning on a replay is from Aunt May. After the party at Feast she calls Peter and says that she's always wondering in she doing right in his eyes. On first playthrough it's just her speaking as a concerned parent. But when you know she knows Peter is Spider-Man it becomes her wondering how she looks through the eyes of a hero.
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@shadowanders · 3 years ago
Fun fact the line “should we kiss now? Maybe later” was adlibbed by Yuri Lowenthal as a joke for the audio engineer
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@whuuuut2035 · 2 years ago
This game means a lot to me. I was 23 when it came out, same age as Peter, and during my playthrough, my mom died. She and I loved Spiderman, she taught me how to read using Spidey comics, we went to see all of the movies in theaters together staring with the OG in 2002. She even used the "great power comes great responsibility" line in her classroom as a teacher every year. I'd send her screenshots or clips and she loved the game and thought it was so cool to get such a good Spidey story where I got to be my hero in such a realistic and honest way. I hadn't gotten to the end of the game yet, and when the pain died down a bit, I continued and when May says she always knew, but was proud of him for being the man she always knew he could be, and that even faced with an impossible choice, she knew he would make the right decision, that really messed me up.
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@mclekfkeiwdisidido6858 · 2 years ago
The fact that Martin li inspired May and Mr negative inspired Octavius
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@munohlow · 2 years ago
I love the message of this game that you don’t need great power to help others and no act of kindness is too small. As annoying as most people find the pigeon sidequests, I have a soft spot for them because how it represents that message and Spider-Man’s genuine love for New York. <br><br>Side note: Sunset Overdrive also had a hallucination/floor is lava/ find a cure mission that ends with the protagonist (voiced by yuri lowenthal if you play as male) in their underwear
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@WillHoldsworth33 · 2 years ago
<a href="https://www.youtube.com/watch?v=Z4mfiLfeHWM&t=10142">2:49:02</a> I love this scene, not only because it sets up the MM game and story really nicely, but also because there's a really funny thought that isn't covered. Both of them have spider-strength, but are both pretending that the desk is heavy so that the other doesn't suspect anything
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@MisterXenomorph · 1 month ago (edited)
One of my favourite parts about this game was Martin genuinely loving FEAST and admiring May. Despite all his flaws and his little problem, he saw feast as the one good thing he did in life
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@lebronstan2328 · 2 years ago
I find it funny they had Stan say Peter and MJ were his favorites, eventhough he has said he felt Gwen was the best love interest to Peter, mainly because he based her off of his own wife
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@Bobb11881 · 2 years ago
One thing about the lab I don't think I noticed until my most recent playthrough is that to the left of the "defense prototypes" Otto claims to be making for A.I.M., there's a TV screen with schematics for a jet engine on it. Come back after the Sinister Six assemble and you'll see that it was designed for Vulture's flight suit. That means he was designing gear for all four members of the Sinister Six aside from himself and Li. Personally I think he was always planning the breakout after getting defunded, but he was conflicted about it. If you listen to his recordings in his staging ground, he was planning it for some time before Li was arrested. His final recording even outright states to Peter that he genuinely thought he was doing the right thing. He also tries to push Peter away multiple times, such as after he tells Peter about his diagnosis. Then after he turns off the neural interface and sends Peter out, he says "Thank you Peter... for everything" as if he's saying goodbye forever, knowing that what he's about to do will destroy their friendship.
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@Bobb11881 · 2 years ago
Huh, I never noticed that Emily's obituary mentions the plastic-degrading bacteria she was working on that you can help refine in one of the research stations. The level of detail in this game, I swear.
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@Hi_Just_Fred · 3 years ago (edited)
I appreciate how Otto's progression is seemingly kept open and vague enough for there to be multiple answers based on the various takes on his psyche in media. It's a nice way to let fans determine their own answer but still show his gradual reveal as a villain. <br>However I do personally think Otto wasn't so much corrupted but more was always somewhat riding that morally grey line even in his youth. I think a lot of his time at Oscorp both made him question what he was doing along with fostering a growing resentment to Norman. With the accident with Martin being what broke the camel's back.<br>I think at one point he wanted to turn things around and become a better man but his body failing him along with other struggles, especially those put on him by Norman, eventually made him feel it wasn't worth it so he just succumbed to his flaws and became a villain. So while I do think a lot of his struggles were mental I don't think it was just the risky neural interface, I think at most it just accelerated issues he already had. Even before he became unstable I think in the back of his mind he was having these dark thoughts and unlike Li it wasn't fully just an outside negative force bringing it out of a good man and suppressing the good.<br>Otto I do think was always selfish, even when he had good intentions and for him if he couldn't achieve his goals and get what he wanted by sticking to a moral code then he'd rather regress and get a better chance at revenge and preventing him from being limited by his declining then deal with the aftermath later.
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@Nothingtoit57 · 8 months ago
Any time The living vampire is mentioned. ITS MORBIN TIME
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