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The Problem with FNAF Boss Fights...

246K views · May 15, 2026 · Gaming

Comments · 526

  • @thegooldash2443 · 4 months ago

    What made Springtrap so climatic was the fact that on the last night its also when you find out he was the ourple man, so you stop thinking about him like some random animatronic and realize there's a whole guy in there and he's FULLY conscious on his pursuit to end you

    466

  • @Poupongamer · 3 months ago

    UCN is a reverse-boss fight.<br>You play as a single “boss” while 50 different things hunt you down

    464

  • @charlesescano · 4 months ago

    Ennard is literally the Mimic, but instead of wearing costumes, It wears irl human skin

    871

  • @foggy8298 · 4 months ago

    Some game genres just don&apos;t need boss fights ngl

    822

  • @GabrielM-p5r · 4 months ago

    If there&apos;s one thing that playing Frickbear&apos;s 3 taught me, it&apos;s that Slavage and the Nightmares are how you SHOULD try to build a bossfight.

    489

  • @lpfan4491 · 4 months ago (edited)

    I still find it hilarious how the &quot;Vanny Bossfight&quot; is not even a fight. You literally just run over to a button without being caught by the other people. That&apos;s what you do the entire rest of the game too.

    67

  • @Hezpest · 4 months ago

    On an unrelated note, the fact that SB/Ruin are on the lower end and SOTM is at the top speaks a lot about how Steel Wool has been improving.

    358

  • @kaIemaree · 4 months ago (edited)

    i would argue the mimic in ruin isn&apos;t a bossfight because it&apos;s a scripted cutscene followed by a linear chase, followed by yet another scripted cutscene. no boss fight action. the same goes for jackie. this is, imo, the issue with modern horror games. it&apos;s always walk in a linear path with a key item you use to solve puzzles, watch scripted cutscenes, get chased, watch scripted cutscenes, follow linear paths, do puzzles with your key item, walk in a linear path, watch a scripted cutscene, linear chase, scripted cutscene, END. that&apos;s it. what kind of a game is that?<br><br>also, this video is awesome. super entertaining

    188

  • @animalkingdom5615 · 4 months ago

    That’s the thing they aren’t supposed to be like normal boss fights, it’s more of a unique way to do it

    61

  • @dinuth-k1262 · 4 months ago

    A boss fight should test the players prior skills for example in night 5 of fnaf 4 Freadbear takes on the abilities of all the animtronics +he is way more aggressive so in the end the only real boss fight is fnaf 4s boss fight<br>Any how nice video.

    89

  • @Jobroski47 · 4 months ago

    This extends to more than just fnaf, mascot horror is not really a subgenre that leans itself to having &quot;boss fights&quot;

    20

  • @UnFortunately-qy1bp · 1 month ago

    <a href="https://www.youtube.com/watch?v=YeDPLCj9qMI&amp;t=920">15:20</a> AND OR, he decides to sit on the chair to the left of you and decides to watch TV along with you!

    7

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