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10 Worst Missions In Open World Games

1.5M views · Sep 12, 2022 · Gaming

Comments · 2.5K

  • @paradsecar · 4 years ago

    The Souls-like parking garage tutorial mission from the original Driver was particularly hateful. Not only was it required to even get to the open world, but it demanded precision far beyond what you would need to play and enjoy the game. I remember thinking when I was failing it over and over, “do they even want me to play this game?”

    1.7K

  • @TheRoguePatriot · 4 years ago

    Honorable mention for Demolition Man in Vice City. The RC Copter controls suck, you're being shot at by construction workers the entire time while being extremely fragile, and you have a time limit to top it all off. To this day it fills me with dread just thinking about it

    1K

  • @PhinneusPrune · 4 years ago

    My biggest pet peeve in video games is and always will be ... timed missions. They are pointless in my opinion. This is like jump scares in horror films. They are only added because the creators couldn't figure out a way to raise the stakes naturally through creativity.

    1K

  • @AlesNezbeda · 4 years ago (edited)

    The race in Mafia actually went through an update (even back then, when pushing updates was hard, because internet connection was expensive and slow - I think it was distributed in game magazines). The update for the original game added a difficulty setting for the race, but also patched a glitch that allowed basically skipping the whole race. Needless to say, the race was pretty hard and tedious even on easy after the update. Dan Vávra (director) actually said that no one had any problem with the race in the game studio, they all played it so much during testing that they thought it was not at all hard.

    70

  • @stefanreuter9037 · 4 years ago

    The  wing-suits stunts missions in Far Cry 5 is an insane nightmare too. There is one mission where you have to jump down from a cliff into the valley. But the controlling is just horrible and one wrong move entirely srewed the mission. It takes countless times and swear words to get this done.

    186

  • @crazzer8352 · 4 years ago

    To be honest, I did find days gones stealth missions pretty easy, even on the highest difficulty

    118

  • @Shamyrl · 4 years ago

    The Sam FIsher mission in Ghost Recon Wildlands was terrible! An instant fail stealth mission that takes place at night and has a ton of guards is awful!

    214

  • @arkangeIo · 4 years ago

    That GTA 3 mission actually played with player's intelligence I think.. the timer starts after you hit the first vending thing, so the easy way to do the mission is find then first.. then you go and destroy then.

    9

  • @BlackArrowGaming · 3 years ago (edited)

    The Skyrim quest &quot;Blood on the Ice&quot; in Windhelm would be a good candidate for a list like this - not because it&apos;s bad, but because of how buggy it is. &nbsp;There are so many ways for this quest to get stuck in an incompletable state, and you can accidentally trigger some of these bugs long before attempting do the quest and realizing it&apos;s bugged (which potentially makes reloading a previous save not an option). &nbsp;To make matters worse, one of the bigger/nicer player houses in the game is tied to this quest, meaning if it glitches out, you might never be able to get that house. &nbsp;On PC, most of these issues can be prevented with the unofficial patch or resolved with console commands, but console players pretty much need to look this one up on a wiki and carefully follow a guide in order to avoid messing things up.<br><br>The quest itself is decently fun/interesting, but trying to avoid all the bugs makes it feel a lot more tedious than it needs to be even if you manage to do everything right.

    20

  • @whitezombie10 · 4 years ago

    <a href="https://www.youtube.com/watch?v=Wt1PLDlOJs4&amp;t=618">10:18</a> &quot;you know it, you hate it&quot; I already knew where that was going. I have never completed that mission

    1

  • @derpmanaveragegamer7791 · 4 years ago

    what i especially hated about the AC tailing missions was that they were eavesdropping missions at the same time. so you have to keep close to them to eavesdrop but not too close to get detected, but also not get too far away or else the entire mission fails and you start from the beginning. add that ontop of the janky parkour the earlier games had and its just hell.

    67

  • @henry_1997 · 4 years ago

    I love The Simpsons Hit and Run, but the last 2 missions felt impossible sometimes

    47

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