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It Only Appears on Camera in This Horror Game

73K views · Apr 10, 2026 · Gaming

Comments · 357

  • @MISSINGMO · 5 months ago (edited) · pinned

    I need you to stay calm and hand over those game recommendations. RIGHT NOW!

    143

  • @RadioRudie · 5 months ago

    &apos;no little German boy, don&apos;t go into the Union Plaza!!&apos;<br><br>&apos;oh mein Gott, zis place ist full of monster spuken!!!&apos;

    393

  • @sebastianturner2458 · 5 months ago

    The sheer speed at which Entity A gets reinterpreted from a horrifyingly aggressive nightmare to a confused and lonely animal is amazing. Just one scene, and it invokes so much emotion without going against what came before.

    201

  • @StarHeaven07 · 3 months ago

    My very first thought when I heard who we were and what we were there to do was &quot;oh no... we&apos;re here to fix something that isn&apos;t broken, aren&apos;t we&quot; and that just continued to be aggressively, horrifyingly true the whole time

    51

  • @Williamswhatifs · 5 months ago

    Scottish guy here, that is just a Scottish accent and not a particularly strong one, I would say central Scotland. Wait till you hear a Scottish accent from up north past Aberdeen region it gets so bad even we struggle

    101

  • @ObligeNoble · 5 months ago

    Fun fact about the Type-05 robots <br>The Type-05 robots were never meant to be maintenance units. They are actually old, decommissioned riot control robots from Earth, and their intimidating design was fully intentional as part of their original role. When Union Plaza started struggling financially, they bought these outdated units and repurposed them for maintenance tasks inside the lunar base. This forced reuse explains why the Type-05s feel so unsettling they were never designed for careful, precise work, but for intimidation and control. <br> <br>PS: Dev-confirmed lore.

    159

  • @MegaPlayerXxX · 4 months ago

    So in the end the murderous AI we shut down was the only good guy trying to protect everything.

    104

  • @merrowtooth · 4 months ago

    an interesting note about the hollyhock flower - apparently it&apos;s known for being particularly appealing to many pollinators. so even the specific type of flower is a deliberate thematic choice

    22

  • @net_has · 5 months ago (edited)

    There&apos;s also huge Book of Genesis themes in the game that I think are important. The outstretched hands of the astronauts at the end mirroring Michelangelo&apos;s The Creation of Adam makes it pretty clear, but also the two creatures are the first of their species but are made to suffer because the female one eats a forbidden fruit. But the entities aren&apos;t the only Adam and Eve in the game; Eve was created from Adam&apos;s rib, a part of Adam&apos;s physical being, just as the moon was created from debris cast off of the Earth.

    172

  • @crafty_badger · 5 months ago

    It&apos;s a story about deadbeat dad.<br>He came to the Moon, knocked up the Moon Princess, gave the whole Moon std and left his child to fend for himself.

    22

  • @dangermittens2656 · 2 months ago

    Watching you wander around in the beginning of the second half <b>NOT</b> looking through the CAT after being explicitly told that you can only see it through the CAT was horrific.

    14

  • @77Rissa_Animations · 5 months ago

    I love on how the moment when Cooper was staring &nbsp;at the body, &nbsp;you can immediantly (forgive my miss spelling) tell that the sickness had already started to attach itself on him just by looking at the recording real closely. (The screen was turning green by the second).

    24

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