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Tears of the Kingdom's Skyboxes Tell a Secret Story

178K views · Oct 16, 2023 · Gaming

Comments · 432

  • @user-un3us8hp8n · 2 years ago

    For me, the sky was a very gentle reminder to take the game in calmly:<br><br>Every time I&apos;d get caught up in chasing quests or routing my way to an important spot, I&apos;d catch a sunset or an open field &nbsp;view and it would just instantly dissipate any need to rush things or be methodical. It had an insanely soothing effect.

    629

  • @barryherbers6090 · 2 years ago

    <a href="https://www.youtube.com/watch?v=PB4Sc3CjKP4&amp;t=532">8:52</a> &quot;While the nighttime, y&apos;know, sun is doing what it&apos;s doing, or the moon or whatever is the one that&apos;s at night.&quot; Flawless

    517

  • @selectivires · 2 years ago

    Ahh an AnyAustin video, where I do not have to fear spoilers of any kind. Because the subjects are based in a different realm of reality

    1.5K

  • @fablecouvrette5334 · 2 years ago

    In hitchhiker&apos;s guide to the galaxy there&apos;s a planet that has a perfectly boring sky so no one there ever looked up, and when they accidentally invented space travel, pierced the cloud layer and discovered stars, they immediately decide they can&apos;t tolerate the rest of the universe existing and start the deadliest war ever

    488

  • @mitwhitgaming7722 · 2 years ago

    BotW: &quot;What the heck is that over there?&quot;<br>TotK: &quot;What the heck is that up there?&quot;

    204

  • @lewisroach8723 · 2 years ago

    I feel it worth mentioning that I save these videos for nights when I&apos;m having trouble sleeping and they genuinely do help a bit.

    345

  • @AzuriaSky · 2 years ago

    Composer/game designer here - your points are all valid! I am actually pleasantly surprised that you notice and appreciate these teeny tiny quality-of-life design choices that game developers spend an insane amount of time tuning to make the gaming experience immersive. I can tell you 100% that the little piano phrases that get played during sunrise/sunset/moonrise are intentionally tweaked to give you that feeling of being part of a greater story. I actually never noticed that the obfuscation of sky islands was a subtle way to direct focus during gameplay, I am impressed that you mentioned this.

    293

  • @badfoodfeet · 2 years ago

    i loooove that the sky islands arent always clearly visible. even after hundreds of hours, i still have a little moment of awe whenever i see them up there. <br><br>it&apos;s a shame theyre so empty lol

    164

  • @florence.5088 · 2 years ago

    &quot;Assuming you&apos;re not listening to a podcast while eating cereal and teleporting from shrine to shrine&quot; wow you didn&apos;t have to expose me like this 💀

    292

  • @YourWaywardDestiny · 2 years ago (edited)

    I <i>know</i> they didn&apos;t think about this too hard, but long and pointed ears hemorrhage body heat. For more pale skin to be evolutionally advantageous, the amount of sun available to absorb vitamin D has to be considerably reduced. Naturally, more sun means more warm and more opportunity for long and pointed ears, but less sun means less warm and less opportunity for long and pointed ears but more pale skin. There are animals that defy this pattern like rabbits that sacrifice core heat for better hearing, but people shaped hunters are not among them. So how are there so many Hylians with long and pointed ears but also of pale skin? Look at the skybox, look at the weather patterns. So much of it obscures the sun, while <i>also</i> supporting the idea that Hyrule is over-all very humid and warm. Places in Hyrule that have little rain have darker skinned people, and places where there&apos;s a lot of rain have lighter skinned people. The weather patterns legitimize why Hylians look the way they look completely on accident just by weather patterns and an often cloudy skybox. I love that.

    50

  • @grenouille-et-tinkerbell · 1 year ago (edited)

    <a href="https://www.youtube.com/watch?v=PB4Sc3CjKP4&amp;t=548">9:08</a> &quot;Tell me… Do you ever feel a strange sadness as dusk falls? They say it’s the only time when our world intersects with theirs… The only time we can feel the lingering regrets of spirits who have left our world. That is why loneliness always pervades the hour of twilight…&quot;- Rusl (The Legend of Zelda, Twilight Princess).

    36

  • @IIITrunks · 2 years ago

    That parents analogy went so hard. that was wild.

    107

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