Ads skipped

unfortunately, making a game really is this simple

126K views · Sep 22, 2026 · Gaming

Comments · 365

  • @samyam · 8 days ago · pinned

    Click this link to level up your gamedev with Xsolla&apos;s Publishing Suite: <a href="https://xsolla.com/publishing-suite?utm_source=paid_youtube&amp;utm_medium=display-cpm&amp;utm_campaign=gamescom-august-2026&amp;utm_content=SamYam&amp;utm_term=ww">https://xsolla.com/publishing-suite?utm_source=paid_youtube&amp;utm_medium=display-cpm&amp;utm_campaign=gamescom-august-2026&amp;utm_content=SamYam&amp;utm_term=ww</a>

    11

  • @harrycolton_098 · 8 days ago

    I love how this is less &quot;Game dev advice&quot; and more &quot;Group therapy session you didn&apos;t consent to.&quot; 💀<br><br>- Anyways, same time next week?

    233

  • @bmorr · 7 days ago

    “At the end of the day, the biggest haters are the ones that have not done anything themselves.” is a bar

    73

  • @Damian_DH · 8 days ago

    I like how Unreal is not even in the debate.

    230

  • @Kirevam · 8 days ago

    Starting small is really the best advice. I started using RPG maker in August to be able to make something without coding to start. I made a small game and put it out itch. I learned a good amount about structuring a project and fitting things together. <br>I gained a lof of confidence just releasing something and having people play it.<br><br>Now I&apos;m making a horror game in rpg maker for a game jam and I can see huge improvements over my first game already.

    105

  • @TJGameDev · 7 days ago

    The more unhinged the presentation the more accurate the advice 📈

    62

  • @EndOfService · 8 days ago

    I took a slightly different approach. I have a dream game in mind, but I broke the road to get there into much smaller pieces.<br><br>I listed all the features I’d need for my dream game and then looked at what the absolute minimum would be to turn some of those features into an actual game. Then the next feature becomes the foundation for another game, building on the same core.<br><br>So right now I’m somewhere in the middle of a journey that will hopefully result in 4 games. The funny part is that while making my dream game, I’m accidentally going to end up making 3 other games along the way — and each one should be a little bigger and better than the previous one. :DDD <br> <br>Also, I love your videos and this format. Keep being cool!

    22

  • @FunkyFrogStudio · 8 days ago (edited)

    Making a game for four years without publishing anything is a skill issue too but we&apos;re still alive. :hand-pink-waving:

    115

  • @Badguy292 · 8 days ago

    Alright god, I see the sign, I will find a way to implement a Save/Load system in my projects. Thanks for the vid, Sam!

    22

  • @smokelingers · 8 days ago

    I can&apos;t believe you called me a minimum viable product. You&apos;re not wrong, I just can&apos;t believe you said it.

    9

  • @StimaPaw · 7 days ago

    Just started makng mine. I luv this community so much

    9

  • @erarzemieslnikow3196 · 8 days ago

    I did my to do list...<br><br>1) Do something<br>2) Celebrate by Starting Drinking<br>3) Wake up three weeks later in different country<br><br>Hmmm... I think I need to be more specific... because there might be a flaw in my plan.

    33

Up next

LIVE

Nobody Expected My Indie Game to Succeed

Thomas Stewart · 116K views

LIVE

most of GTA6 doesn't exist

samyam · 62K views

LIVE

Fixing the BIGGEST problem with my hand-painted textures

BOBERT_art · 96K views

LIVE

How NOT to Make a Generic Indie Game in 2026

RookieDev · 22K views

LIVE

Why Less Can Make Your Game Better

RookieDev · 10K views

LIVE

The Sun Is Weirder Than You Think

Cleo Abram · 183K views

LIVE

We need to talk about the current state of gamedev

BiteMe Games · 74K views

LIVE

James May tests weird TV gadgets

James May’s Planet Gin · 35K views

LIVE

Unity 7 vs Unreal Engine 6

samyam · 159K views

LIVE

When Games Break The 5th Wall

Juniper Dev · 955K views

LIVE

They Gave Away the Most Complex Game Ever Made for 20 Years

Hard Reset Off · 118K views

LIVE

Releasing My Game on Steam After 4 Years..

Bachware · 60K views

LIVE

I Tried The LAZIEST Way to Make Money With AI

Mark Tilbury · 4.4M views

LIVE

Mr. Beast Has A Book and It's Not Great | Too Old For Influencer Novels

Too Old For This · 66K views

LIVE

How Mods Changed Video Games Forever

NakeyJakey · 1.6M views

LIVE

Bad Graphics Make Better Games, Actually

Juniper Dev · 494K views

LIVE

The rest of the world does names differently.

RobWords · 1.1M views

LIVE

Like Sabine Hossenfelder, I Was Offered Money to Tell You AI Will Kill Us

House of El: AI · 509K views

LIVE

Why I QUIT Animation to Make Video Games

Jerbob · 11K views

LIVE

I Used to Look Up to Them... Now They're Promoting AI.

feezo · 19K views

LIVE

Beating Minecraft at 1 Tick Rate (Seriously)

ZZacity · 1.3M views

LIVE

I Beat Minecraft Without Breaking the Laws of 1940's Germany

GuyBordo · 1.7M views

LIVE

You're Not Too Dumb To Make Games

Payne Robinson · 308K views

LIVE

Youtube Playables are a Disgrace

Htwo · 150K views

LIVE

ChatGPT’s Wokeness Could Cost OpenAI Millions

Siliconversations · 534K views

LIVE

Pro Developer tries to speedrun a game that makes you Code

Absolute TED · 1.7M views

YouTube, with the door locked.

Aegis plays a clean stream instead of YouTube's player, so pre-roll ads, trackers, and fingerprinting never ride along. Drop Shields any time if you want the official player back.