The Scale of Outer Wilds
238K views · Apr 14, 2022 · Gaming
Comments · 476
@OrangeGills · 4 years ago
Syncing the sun exploding with the 22 minute mark was a very great touch.
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@flamshiz · 1 year ago
what i really liked about the harmonic convergence is that you can get it by flying far away from the solar system, or in the end, by taking a few steps back from the campfire
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@Lezzlebit · 4 years ago
What the hell how are people making such underrated, banger outer wilds video essays recently?? this is insane, amazing job
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@randfur · 4 years ago
You mentioned the feeling of the sublime from the infinite repetition of the time loop. One of the biggest feelings of sublime and terror is then when you take out the core knowing what that could mean.
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@razbuten · 4 years ago
This was great. Looking forward to what you do next!
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@colli_cf8497 · 4 years ago (edited)
"Outer Wilds illustrates the grandeur of time and space by shrinking them down, and now and then letting the true scale of things escape from the model."<br>The perfect example for me of the "true scale of things escaping from the model" is in the replayability of Outer Wilds being null, it's when we beat the game and realize that all the progress we made throughout the entire game's been made inside our own heads.
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@Zachesque · 4 years ago
Honestly I see the Prisoner’s ending puzzle as acceptance of death rather than fear of it. Blowing out the candles and the disappearing pictures have some obvious symbology tied to them, and the fact that you need to do those things to happen to proceed means you need to reach peace with the fact that the strangers, nomai, hearthians, and even yourself have reached your ends, and it’s time to say goodbye
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@QSBraWQ · 2 years ago
Wow, mstaphor with the eye being like the game at the end is so clever. Like, when you don't observe it, the game has infinitely many possibilities, so much to explore, but then, when you observe it, all the dots connect in a single way, giving only one possible answer. And then it all dies
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@Blue_Lunacy · 2 years ago
One of my favorite LP is by About Oliver, a real astrophysicist. He was very expressive, knowledgeable about the topics relevant to the game, and he spoke with Danish accent. Which make it very pleasant to watch.
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@synscient7446 · 4 years ago
One thing that I really find interesting about Outer Wilds particularly is it’s scale of society. Outer Wilds finds a unique way of summarizing societies by reducing them down to a drastically smaller number of people; in reality societies are complex and complicated and made of thousands and millions of people. What Outer Wilds beautiful does is maintain this complexity and depth, but makes societies more intimate, tangible, and personable by making the in game societies noticeably small. It really is an interesting effect, but at the same time makes archeology more realistic in the game, because when we do archeology in real life all that we often can do is look at the fascinating lives of individuals.
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@danrhebergen8283 · 1 year ago
Man I never noticed that you could see the supernova after warping to the eye. That's nuts.
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@hxsort · 4 years ago
That transition to talking about Solanum/the Nomai at <a href="https://www.youtube.com/watch?v=IazeOb9Wpmc&t=1065">17:45</a> was SO GOOD, the music changing and everything made me cry a lot.<br><br>"And one remains courageously optimistic in their pursuit of knowledge" this is always one of the saddest and most hopeful parts to me. They died such a tragic death but until the last moment they were still exploring, and it was worth it in the end.
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