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The BIGGEST Subnautica Mod Ever Made

1.4M views · Oct 5, 2025 · Gaming

Comments · 1.4K

  • @IGP · 11 months ago · pinned

    Sorry for the long wait! Spent WAY too much time editing this together lol don&apos;t get too used to this type of editing, I can&apos;t keep up with it in the long run :) Hope you guys enjoy!<br><br>Thanks again to Surfshark for sponsoring this massive video! Go to <a href="https://surfshark.com/igp">https://surfshark.com/igp</a> or use code IGP at checkout to get 4 extra months!

    1.4K

  • @clubear5511 · 11 months ago

    Thank you so much for playing our mod, IGP! I&apos;ve watched your videos for a long time and it is very surreal seeing you play through and enjoy something that I got to be a part of. I don&apos;t really know what else to say, but it means a lot to me. :)

    4.4K

  • @Rosupi · 11 months ago (edited)

    13 minutes in: PDA advises IGP to make a fire extinguisher because the sub doesnt come with one<br>IGP: ignores the PDA<br>IGP 48 minutes in: screaming because the sub is on fire and he cant put it out<br>IGP an hour in: finally remembers to get a fire extinguisher

    944

  • @Octo_rion · 11 months ago

    The Prototype is my love letter to Subnautica, and I&apos;m so happy you felt my goal of extending the feeling of playing Subnautica for the first time, because that feeling is what drove the direction of the mod&apos;s development in addition to the design strategies used by Charlie Cleveland in making the original game. Everything from the facility locations (forcing you to visit places you hadn&apos;t before), to the upgrades to the writing was made to invoke the spirit of the original game. It&apos;s beyond fulfilling to see someone put so much time, care and effort into presenting a piece of work me and my team spent over a year making, and it&apos;s a feeling I&apos;m definitely not used to. I hope to show this video to Unknown Worlds and try to become a developer for Subnautica 2, as it&apos;s been my dream since I was a kid. This video will undoubtedly go a long way towards realizing that goal, and I seriously can&apos;t thank you enough for it.<br><br>The Prototype isn&apos;t done yet, though! The dev team is working on the Phase Gate update to the mod, which will, in addition to fixing the flow and feel of the original mod, add some additional tools, content and story to it. Keep a close eye on the Wyrm once the update is out; It may not be as friendly as it is now ;)<br><br>Thank you so much IGP for playing our mod and I sincerely hope you enjoyed it as much as we did making it.<br><br>- Octorion (Prototech director)

    2.1K

  • @DeamozMusic · 11 months ago

    Glad you enjoyed our mod so much :D, really does mean alot! Also love that you liked the soundtrack teehee

    960

  • @TaskForce-ql3bx · 11 months ago

    <a href="https://www.youtube.com/watch?v=I0QGGn4WBc4&amp;t=5290">1:28:10</a> imagine Precursers accessing surveilance footage of the entrance just to see a human fighting on it’s last gasp of air screaming “AA, HUBBA BAPA!”

    321

  • @Lunaesque · 11 months ago

    The incorporation of that Surfshark ad is so genius, and not boring. &nbsp;Cool.

    1.4K

  • @shortbrit3573 · 11 months ago

    The editing on this is top notch. The cut scenes blew me away, this more like a movie than a play through. Very few youtubers would spend the considerable time and effort to make this feel so cinematic. Props to IGP

    1.2K

  • @shadophaxx2401 · 11 months ago

    Doesnt matter how many leviathans you hear about or how deep the water around you is, nothing is scarier than your sub suddenly saying &quot;welcome aboard&quot; for no fucking reason

    280

  • @YouLikeJazzy · 11 months ago

    Crew: CAPTIAN THERE&apos;S FIRE EVERYWHERE!<br>captain: i know this music is fire i have EARS JACOB!<br><b>aggressively head bangs to music while the rest of the crew desperately fights for their lives</b><br><br>and people say, to this day, if you hear a banger beat you must resist! or you too, could join the captain&apos;s crew in the sub fire abyss

    375

  • @HatsoKiriga · 11 months ago

    My best guess, is that the ship itself took control once it reached its primary location objective. The doors closed, and all operations became invalid, and any living creature piloting would eventuskly run out of supplies during the mission. At that point, the ship realisticly could infact pilot itself to complete the deadzone mapping initiative. It has renewable power, a method of self defense, mutiple methods of escaping danger, and infinite depth. Thats why the final protocol was simply to bring the ship to where it needed to be. So it could take control

    196

  • @sleepyandsleepin · 11 months ago

    I originally wasn&apos;t going to comment anything, but after watching <a href="https://www.youtube.com/watch?v=I0QGGn4WBc4&amp;t=4313">1:11:53</a> I remembered how I hated using the teleporters, as I always had a thought in the back of my head, that terrified me, and that was if the teleporter, teleported you somewhere completely different than where it was supposed to be, and this mod captured that fear in such a terrifying way. It gave you exactly enough time to really process where you was, and how fucked you was, then it teleports you back, as your left questioning what would have happened if you actually was stuck there, and what was waiting in the darkness of the depths...

    312

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