Every 007 FIRST LIGHT Level Ranked
23K views · Aug 9, 2026 · Entertainment
Comments · 129
@CrimsonSunriseProductions · 1 month ago
Now we wait 7 years for the sequel.
124
@SheikhHamzaAbdul · 1 month ago
I think what makes All the time in world the quintessential chapter of the game and what makes it so great, is that it’s pretty much a complete package. You have stealth, puzzles, driving, shooting, sneaking around places, listening on conversations, piecing together things on your own, boss fights, and an insane climax with the free fall section.<br><br>If i was to boil down first light into like a single chapter and that was just the whole game, i think all the time in the world would just be perfect.
69
@WH250398 · 1 month ago
The only level I didn't like was the office building. Opening the closed door simulator.
46
@tcaudiobooks737 · 1 month ago
"Time to Die" is the Mount Olympus of missions. "A Night Out" is my least fave, and everything else is competing for second. I absolutely adore all of it.
23
@doublemichael99 · 1 month ago
I will always love James Bond's first mission when he was a chauffeur waiting in the parking lot that would've been a boring parking lot simulator 😂
4
@paulscott2037 · 1 month ago
The genius about the tutorial is that is plays into how humans naturally learn. They show you a mechanic in a really quick segment and then leave it alone. But then they go back and have you repeat the mechanic later but also build it into the greater context of how multiple mechanics work together. It's a really neat way to reinforce it in your mind in a more natural way than most tutorials.
3
@stepstoys · 1 month ago (edited)
Honestly Time to Die deserves a tier unto itself. It's basically an entire Bond movie in one level. I thought that the followup levels weren't as strong in that sense (although the delight at the Q lab bit in the final level obviously elevates that quite a bit - plus the fact that I feel like it's a COMPLETE throwback / reference to Perfect Dark)
17
@dannymacgyver · 1 month ago
I love night out
12
@NeverSaySandwich1 · 13 days ago
All the Time in the World is the level that perfectly blended the environment design and puzzle box nature of a Hitman level, important story progression, and exciting Bond action scenes. It felt the best blending of IO's pedigree of level design and classic Bond. Also the shocking revelations of the deaths and maiming of multiples of your comrades up to that point. It was a Stark for the player after the game was rather easy going up to that point
1
@ruination2 · 1 month ago (edited)
<a href="https://www.youtube.com/watch?v=HzKibr_w71I&t=994">16:34</a> Wow, what a view... to a kill.
7
@ornanddupont4052 · 2 weeks ago
The no time to die chapter in 007 was cinematic and full of thrill
@mick4793 · 1 month ago
It’s just really nice to have a genuinely good 007 game again. I really hope IO get the chance to make another couple after First Light. A trilogy with Patrick Gibson as Bond would be really cool.<br><br>I’d actually love to see Bond move towards that kind of trilogy idea in general - one Bond, one overall story told across three games/films/books, and then that version of the character is finished. Move on and start again with a new Bond and a completely new story.<br><br>You could spread each trilogy across the best part of a decade if needed, with breathing room between releases. Just commit to giving that Bond three games and a complete story before moving on to the next era.
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