21 Year Bethesda Dev Admits Starfield Sucks
603K views · Sep 10, 2026 · Gaming
Comments · 2.4K
@McLovinMods · 2 weeks ago
The fact that No Man's Sky's planets had more on them at launch than Starfield's planets have now says it all.
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@kevinkavanye2213 · 2 weeks ago
God I hope Asha puts the fear of god in Bethesda I’m so sick of them
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@randomrobin7773 · 2 weeks ago
Remember, modders gave up on creating mods for Starfield, it's that boring!
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@desturbed13 · 2 weeks ago
I think people forget about that Todd interview where he didn't want Bethesda to be known as the studio that only puts out TES and FO games, and didn't want to just go back and forth other every release. But uh, yeah probably would have been better for him in the long run.
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@bornonthebattlefront4883 · 2 weeks ago
My whole thing about starfield is, No man’s sky exists <br><br>It does everything that starfield tried to do, with a team 1/100 the size, and with a much smaller budget<br><br>They spent less time on it originally, launched to a similar state, but No man’s sky has been updated and is a massively impressive game<br><br>Also, it released like 10 years before starfield, doing all the things starfield did, 10 years ago<br><br>That alone makes starfield the most unimpressive piece of dog crap I’ve ever seen
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@ScreamieCat · 2 weeks ago
We knew since Skyrim's re-releases that Bethesda depends on the players to fix their games. The only way they'd be punished is if they made a game not worth fixing.<br><br>So that's one thing Starfield has going for it!
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@CriticC2rd · 2 weeks ago
An IKEA ad in Skyrim has more heart and humor than all of starfield…
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@guillotine2028 · 2 weeks ago
I remember walking around on the moon for an hour. I found a mission to find a lost mining employee or something. So I got a waypoint for a cave 2 miles away. I walked there. I found the cave, went inside and was prepared to fight a creature or some pirates or something. <br><br>Nope, the dude was just in there sitting there. Completely safe. He knew how to get out and how to get back to his base. <br><br>So cool bro, you guys don't have text or email or FaceTime on the moon? I didn't fight anyone, I didn't encounter a challenge, I didn't DO ANYTHING. And this was before they added that little car thing so I basically just had to sprint and the walk while my stamina recharged for 5 minutes. Absolutely fuckin incredible game play. That was my introduction to the games loop.
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@R33fth3b33f · 5 days ago
Was thinking about the sheer audacity of the nylon bags they sent out to people then saying there was a canvas shortage like it was the buyers problem.
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@issahumps · 2 weeks ago
Todd’s accomplishments are buying the rights to fallout and elder scrolls. His 1 original project starfield flopped. He’s just good at buying properties 😂
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@signedbyeduardo · 2 weeks ago
Asha needs to fire Emil, that should be Step 1. Any project with him as lead writer and quest designer is doomed to fail.
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@PaperFlare · 2 weeks ago
I recommend everyone go and read that interview. <br><br>The absolute VENOM that drips from each and every word Kuhlmann says tells you everything you need to know about what happened at Bethesda. <br><br>This man was probably the biggest Elder Scrolls fan at Bethesda itself, got his dream game (TES6) delayed by over a decade, promised the opportunity to lead its design and development if he stuck to his guns and powered through Starfield, all to be snubbed by the big Todd himself so some unnamed person could be the lead of TES6. Some unnamed person that I would bet actual money on being that talentless hack Pagliarulo who doesn't even fucking like elder scrolls and openly stated he prefers Fallout.<br><br>This industry is unfair. Kuhlmann deserved so much better for the literal decades he put into this company only to be rejected because he wasn't in the company's shitty high school clique.
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