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Games That Make Stealing Fun

176K views · Dec 18, 2024 · Gaming

Comments · 552

  • @DesignDoc · 1 year ago · pinned

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  • @SirSicCrusader · 1 year ago (edited)

    The first game I ever played with stealing mechanics was morrowind, and it made me feel like I was genuinely getting away with something I SHOULD NOT have been able to do... and I guess thats kinda the point!

    899

  • @maromania7 · 1 year ago (edited)

    The best theft system is in Elder Scrolls Online. I racked up so much heat it would take over 2 months for it to fade, and I didn&apos;t want to give up the goods so I just put it down for a few months. I didn&apos;t come back, which means it saved me from playing ESO. No other theft system has improved my IRL quality of life!

    662

  • @flintlocke1344 · 1 year ago

    From a thematic standpoint, I love what FF9 does. Your central protagonist is a wily thief instead of a tough swordsman, so enemies have a ton of good items to steal, and towns and dungeons alike have a lot of hidden treasure chests to find.<br><br>In execution, the low drop rates really drag it down, but the vibes are so on point that I don’t mind it too much.

    654

  • @carlosbaezjr.7674 · 1 year ago

    Ah my sweet, beloved Sly Cooper. I still miss you buddy

    223

  • @teo2805 · 1 year ago

    What im sad about stealing is that you dont see the consequences, like a character being locked out of their home because you stole their key, a cheese wheel seller noticing that some are missing and attacking you even if they didn&apos;t see you directly doing that... Whether you were detected or not is always true or false and resolved the moment you press the steal button.

    383

  • @finaldusk1821 · 1 year ago

    Needless to say that Persona 5 (plus Royal and Strikers) absolutely revels in thievery vibes, and from several systems at that!<br>From the smash-and-grab approach of pulling loot off every shelf and pedestal you pass while running or stealthing around...<br>To preforming &quot;hold-ups&quot; on enemies at a disadvantage to make them give up goods, or swiping stuff with a melee attack mid-fight...<br>To the ENTIRE aesthetic of the Phantom Thieves and their cinematic treasure heists throughout the main story.

    222

  • @AlexT7916 · 1 year ago (edited)

    A more recent JRPG Stealing system that I&apos;ve enjoyed massively is Metaphor: ReFantazio&apos;s system, where once you finally have a full party with the addition of that game&apos;s thief many of the tougher enemies such as bosses have absolutely amazing items that you don&apos;t want to miss, and thankfully the game is clear if they have something when you try to steal (&quot;failed to steal&quot; vs &quot;there&apos;s nothing to steal&quot;), and it also gets around the repetition because of 2 reasons:<br>1. Both the starting thief and the class itself are really fast so they should almost always go firs<br>2. Metaphor allows you to reset battles from the start at the push of a button, so you can reset &nbsp;until you get the item, with each attempt being pretty quick thanks to point no1

    258

  • @eduardooliveira2890 · 1 year ago

    Glad to see Dokapon mentioned. My cousin traumatized me by spending a 4-spinner to lap around me 3 times and steal all my items, including the relevant quest item to get the chapter castle. I never felt this cheated in a game, it was amazing.

    203

  • @gfdx3214 · 1 year ago

    Pokemon Mystery Dungeon&apos;s Kecleon is infamous for anti-stealing-measures

    199

  • @Adamatronamus · 1 year ago

    I remember when I was 10 years old, I was caught shopping a copy of Bonestorm from the local Try-N-Save.

    88

  • @anaven27 · 1 year ago

    I&apos;m really glad you mentioned Fire Emblem: Thracia 776 this episode.<br><br>While the stealing system of Thracia is very potent and can result in very lopsided power in player hands, it evens out by the fact that enemies can also do the same (Capturing your undefended characters and stealing all their items, besides some very important ones), and the general lack of income the player has at their disposal without it - in Thracia 776 you play as a uprising rebellion in an incredibly oppressive Empire that starts with just a bunch of fresh recruits, some bandits, and a couple experienced soldiers as your army. You don&apos;t get weapons and gold through legitimate means - you have to take it from the oppressive regime and any other foes along the way. It really lends to the narrative.

    76

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