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The Out of Bounds Discoveries Iceberg Explained

727K views · Jan 20, 2024 · Gaming

Comments · 536

  • @sourcebrew · 2 years ago · pinned

    Get an even higher January deal using my link <a href="http://www.displate.com/sourcebrew">www.displate.com/sourcebrew</a> or my discount code sourcebrew 1-2 - 22% OFF 3 - 33% OFF available until January 28th, 2024, excl. Limited Editions and Lumino. Discount applies automatically at checkout.

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  • @RoachDoggJr2112 · 2 years ago

    Source engine out of bounds: funny little Easter egg <br><br>Creation engine out of bounds: essential NPCs holding the game together

    941

  • @TheDigitalApple · 2 years ago

    Out of bounds Easter eggs should be a requirement for every game.

    1.2K

  • @cheesycoke · 2 years ago

    <a href="https://www.youtube.com/watch?v=FIvMsEx5a0w&amp;t=2053">34:13</a><br>Don&apos;t quote me on this, but I remember hearing a story that there was some silly dev drama behind the scenes where a programmer was tired of artists forgetting to replace placeholder art, so he tried making something fucked up that he KNEW they couldn&apos;t ignore and would have to replace.<br>Only for them to end up not replacing it with anything else.

    499

  • @YezzoMezzo · 2 years ago

    Could&apos;ve also called this video &quot;Oddheader - compilation&quot;

    601

  • @MyNameIsKeyser · 2 years ago

    <a href="https://www.youtube.com/watch?v=FIvMsEx5a0w&amp;t=2505">41:45</a> I love how both Slender The Arrival and P.T did something that is so simple and yet, makes those games even more terrifying.

    250

  • @ghoulemic · 2 years ago

    <a href="https://www.youtube.com/watch?v=FIvMsEx5a0w&amp;t=2635">43:55</a> So to explain this for anyone who doesn&apos;t know; The veteran&apos;s center is a big part of one of the villains&apos;s stories— We see it during cutscenes so I&apos;d assume that&apos;s why it&apos;s fully modeled. The creepy song is also lore-related to why we can&apos;t go in there, but it&apos;s interesting to hear there&apos;s actual LOOT in there and we still can&apos;t reach it, even if we&apos;ve finished the game!

    238

  • @TriggerHappyTutorials · 2 years ago

    <a href="https://www.youtube.com/watch?v=FIvMsEx5a0w&amp;t=1186">19:46</a> Hey! That&apos;s my video lol 👽

    146

  • @YeOldeYeet · 2 years ago

    The Skywell-27 Borderlands 3 Easter egg (around <a href="https://www.youtube.com/watch?v=FIvMsEx5a0w&amp;t=1470">24:30</a>) that “creature” is actually just the end of one of the weapons the player was carrying. A lot of the weapons in the game have moving alien parts and glow slightly and that’s exactly what’s going on in the clip. Still a weird bug but it’s just the camera being inside a weapon model.

    189

  • @MrBump2 · 2 years ago (edited)

    <a href="https://www.youtube.com/watch?v=FIvMsEx5a0w&amp;t=326">5:26</a> So for Skyrim, I am pretty sure that tower was included to be seen when Meridia&apos;s Beacon brings you up into the sky and you can see far off into the distance over the mountains, and the White-Gold Tower should be visible from there. I could be wrong but that&apos;s what always made sense to me. I think it&apos;s also visible on the map screen if you rotate the camera in the right way.

    220

  • @maxifernandez1760 · 2 years ago

    Another thing about Fallout 76&apos;s Dev Room that deserves to be mentioned is that, at the time it was discovered, there were no human NPCs in the game, something for which the game caught a lot of flak. When the dev room was found people used the fact that Woody, the test NPC in there, is the only human NPC in the game to criticize this flaw of the game even further.

    81

  • @FrankSessano · 2 years ago

    So weird how these things always gave me the most ominous eerie feeling. Like as though these things weren’t made by devs but are actually conscious entities that created themselves within the simulated world of these games.

    33

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