Rayman 3: Hoodlum Havoc - Nitro Rad
995K views · May 15, 2015 · Gaming
Comments · 1.8K
@Likhos1 · 5 years ago
There's but one thing you forgot with Murphy: the game responds to his quips.<br><br>I think one of his last interactions has the game prompt a message saying "that's it, we're not putting you in the next game"<br><br>Considering the next game with Rayman in it was Raving Rabbids... the game made true on their promise.
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@daamazinfatb0y752 · 5 years ago (edited)
Rayman 1 was solid, colourful and fun but frustratingly difficult<br><br>Rayman 2 was dark, atmospheric, slower but still really fun<br><br>Rayman 3 was fun, hilarious, had style and was just a joy to play
183
@MegapiemanPHD · 10 years ago
Still waiting on that Rayman 4.
2.9K
@misterawsomeman · 8 years ago
I never minded the music being so Loud because this game had an amazing soundtrack.
199
@vcrbetamax · 10 years ago
I always thought that was weird how the Rabbids became more of a priority than Rayman himself. I was skipping channels on TV and saw they made a cartoon of it. I watched the cartoon hoping that maybe Rayman would be in it, but instead it was about the Rabbids shoving plungers on each others butts.
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@erehh9817 · 6 years ago
"It's like knowing that future Metal Gear Solid games would be made without Kojima." That aged well.
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@EWToonsInColor · 11 years ago
It's worth noting that the audio mix is all over the place due to the game's native language being French. If you play it in French it's a lot more accurate.
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@cyrild1854 · 8 years ago
If there was one clever thing the power-ups duration are multiples of 3. Flight last 3 seconds, Rocket fist: 6, Power fist: 12, whirlwind fist: 24 and the chain fist: 48 seconds.
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@Faapu · 10 years ago
I like to think that the space between each Rayman game is a really long-ass time, and Rayman just sleeps all the time. And that explains why a lot of characters come and go. I don't know why but I guess Globox is some kind of immortal according to my theory.
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@PresStar2Play · 10 years ago
REALLY cool how there's a hidden room with unused enemies. More games need to do that.
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@samagonic263 · 8 years ago (edited)
Y'know Nitro Rad , I'm actually surprised you didn't mention anything about the OST. To be honest one of the reasons I played the game sometimes was because of the music. Not only was it really catchy , but it also kind of started to get stuck in my head.
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@dutchmenneer3289 · 9 years ago
Every Rayman game is like a reboot
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