Ranking the ENTIRE R-Type Series! From Worst To Best! Shoot Em' Up Series Review
58K views · May 13, 2022 · Gaming
Comments · 614
@verstraetenandre · 4 years ago
I'm 42, my first experience with R type was when i was about 10-11 Y.o. with R type 1 on the Sega Master System, so, that version stayed in my heart...
53
@hooksnfangs6006 · 4 years ago
The reason why I like Delta so much is because ALL the stages are fun. <br>Every R-Type there's always that one stage that I hate to replay (like that infamous stage that makes you go backwards in 3). Delta's stages just feel balanced in challenge and are well paced. Also Delta rewards you with the most trippy ass final stage 😆
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@ShmupJunkie · 4 years ago (edited)
Popular indeed, my RType history video is still my most viewed of anything I've ever made and will be first to 100K views. It's absolutely huge globally, as popular as Gradius worldwide and much moreso than Darius. So I guess I'll throw down my top 5 personally. 1. RType Original because nostalgia is a hell of a drug and I played it as a kid in arcades and at home. But also because it's the most pure in my mind, I find it as fun today as I did then, moreso than the other games. And I still love it's art design and music over the others. 2. Delta, totally epic like you said. Amazing finale and end stage thematically. 3. RType III 4. Leo (I hate to put it here because it wasn't made as an RType, just renamed for marketing) but it is a great game, just not really an RType. But I don't want to neglect it. 5. RType II (it's simply too masochistic for my taste) It's got all the goods of the original, but I can't have as much fun with it likely because I'm not good enough at it yet. I also don't like it's art design or music as much as the original. Anyway, check out Armed Police Unit Gallop. If you are counting LEO, that's also part of the franchise officially and I think you'd like it! It's very unique.
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@getgle · 4 years ago
Too many YouTubers pretend that emulation doesn't exist but you openly recommend it. I like that.
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@jaykelley103 · 4 years ago
It's so refreshing to see retro gaming reviews from an emulator chad. Letting people know that these dope old head games can be enjoyed by anyone without being subjected to the whims of subhuman resellers. Kudos for that, Mark.
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@greensun1334 · 2 years ago
I love R-Type 3. It's such a beautyful looking game, and it shows the graphical modes and capabilites of the SNES very well.
21
@Berutoron · 3 years ago
One thing about Delta (which I don't think prior games did, correct me if I'm wrong) that doesn't get talked about enough: walls, floors and ceilings do not damage you, let alone kill you. Even on hard mode! This goes a long way towards making an undoubtedly challenging game way more approachable to casual shmup players (of which I am). That and having a good difficulty curve, not gimping the easy difficulty mode (unlike so many shmups from those days that would gatekeep some levels behind harder difficulties), and making the first level surprisingly manageable. The demo of the game from PlayStation Magazine essentially made me buy the full game because of how fun and "doable" that first level was for a crappy shmup player like myself. And I love how differently the ships play from one another.<br><br>About Final 2: haven't played it myself, but from everything I've read and seen (including this vid and Shmup Junkie's review), its fatal flaw was, well, being a sequel to Final 1. Even back then, I was very skeptical of Final 1 because its premise sounded like an idea a kid would come up with: "what if you had a gazillion different ships!!!" It's the kind of idea that sounds cool on paper but can only fail in practice because balance and tight design inevitably go out the window. And every bit of budget spent on making new ships doesn't go towards level design or music. This was already a problem with Final 1, but at least it was understandable in context. The devs probably wanted to go out with a bang. But with Final 2, it's especially a problem because this is a crowdfunded game we're talking about, i.e. a big indie game. So you end up with a ton of DLC levels for an exorbitant amount of money that try to make up for the uninspired, unfinished levels from the base games, and a quantity of ships that's honestly unreasonable IMO. I might play it eventually if that "Final 3" upgrade ends up righting enough of the wrongs, but I'm not too optimistic. Fingers crossed.<br><br>I guess what I'm trying to say is: both in terms of what Granzella should have taken their cues from and in terms of realistic budgeting, they should have made R-Type Gamma instead. Delta is just 3 (4) ships and 7 stages, but everything about it is polished to a shine as a result. Nothing's superfluous, underdesigned or overdesigned. God I want R-Type Gamma.
5
@aarong5716 · 4 years ago
"X-Multiply" is another awesome R-Type adjacent game by Irem. Also, aside from being my favorite installment, "R-Type III" is a great example of why I prefer checkpoints when they're done right. I like how it offers a wide range of challenges to shoot for. Simply clearing the 1st loop with infinite credits is an attainable goal, but it's also a feat you can be proud of. After that, skilled players can try the other two ships, the second loop, 1CC, No Miss, 2-ALL, etc. <br><br>Compare that to (say) "Ikaruga", which basically forces you to either be a casual content tourist or an E-Sport level gaming god. Every time I've played that game, it initially fascinated me, but I quickly got bored because I'd already won by spamming credits, and I couldn't find any challenges fit to my skill level worth trying for.
27
@deceiver444 · 2 years ago
Also one thing that Delta does exceptionally right is the soundtrack which perfectly enhanced the specific mood of each levels. And it adds a significant little plus to the overall experience.
2
@julianseph842gamez5 · 4 years ago
R-type is one of the greatest but tough shooters in the gaming industry. The checkpoint restart works the same like Gradius.
25
@rickyskegg · 3 years ago (edited)
In Europe this series was mostly popular due to the high quality of ports for home computers, specially the ZX Spectrum and Commodore Amiga. R-Type was always the most famous shmups series because of this. I never heard of gradius and Darius until decades later.
7
@Kevin-Schmevin · 1 year ago (edited)
45 minutes is just crazy for a video like this.<br>Update: I watched the whole thing, great video, subbed
1
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