This is a Horror Game in Disguise...
103K views · Nov 26, 2025 · Gaming
Comments · 909
@troyt6532 · 10 months ago
This is why I don’t spend more than 2.4 seconds looking at the scenery.
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@zunozake · 10 months ago
On some illuminate city biomes, you can literally walk on corpses of super earth citizens.
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@secretsecret2780 · 10 months ago
Congratulations! You have been promoted to wall inspector...
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@rienstien1 · 10 months ago
"This giant galactic war that Super Earth has started with these three factions.."<br>I've forwarded this to my democracy officer.
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@ChrisHamilton-n8b · 9 months ago
“There’s nothing inherently scary about the Terminids themselves.”<br>Ah yes the complete puppy dog expression of a charger ripping a building in half really does invoke relaxing feelings in people I’m sure.
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@SlimeyZockt · 10 months ago
Fun fact: when fighting bugs you spill oil, when fighting bots you spill blood
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@ilanselaphiel2557 · 10 months ago (edited)
For the first one, I think it's even more messed up than that. You can see that oil barrels were placed near the group of bodies, spilled and lit up to burn them. Given that such displays also appear on Terminid maps and that that the insects would simply eat the bodies instead of burning them, I think it's safe to say the enemies weren't the ones to set them on fire. Given the presence of SEAF corpses around, I reckon they were ordered to burn the bodies to make sure they wouldn't be consumed or used by the enemies.<br>Another thing to note is how one burnt body is out of the pile, suggesting one of the citizens was still alive when they started the fire and they tried to crawl out. Grim.
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@thefriendlybot1485 · 10 months ago (edited)
It is theorized that based on the automatons “destroy bio-fuel processor” sub-objective, the bots use human blood and viscera as fuel evidenced by the red tubing seen on almost every automaton unit.<br><br>Also, the bugs are not innocent. Near most abandoned seaf outposts, colonial structures, and bug nests on bug missions, there will usually be piles and piles of human skeletons.<br>As well for the illuminate, monolith objectives that spawn on a lower ground section will have mountains of dead voteless, eluding to them possibly using voteless in mass death rituals.<br><br>This game is so metal dude and I love it
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@robertvanhuss1402 · 10 months ago
I cant believe youve found living larvae on a bot world and got footage of it thats wild
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@GreenAn03 · 10 months ago
When the illuminate first got added, i did a quick trivial mission to check them out (i needed to get a train that afternoon). Walking through a broken wall of an empty, lifeless colony in the night, looking down the street and seeing the silhouette of a single shambling voteless was genuinly unsettling
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@Endersmith3536 · 10 months ago
Id also like to point out the "lake of skulls" which is located at the watery pits at the base of shriker nests.
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@thesupereartharmedforces · 10 months ago
Also, Correction. These Automatons are NOT the Cyborgs. <br>A spaceship departed from the planet Cyberstan (the prison of the indentured Cyborgs) in the year 2180, approximately 4 years prior to the initial Automaton attack. In decrypted Bot transmissions, it is referred to as their seed or origin. During a single cybersecurity breach, it was further revealed in a singular message, "We, the collective from Cyberstan, unanimously assert our independence from Super Earth. We have the right to defend our home from the brainwashed Helldivers. Our children, the Automaton will not suffer as we have under the oppression of Super Earth!"
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