The Genius of Quake (and the Stupidity of Nightmare)
77K views · Jul 9, 2024 · Gaming
Comments · 519
@un1d · 2 years ago
Even though nightmare difficulty is pretty poorly designed, I still massively appreciate that they did not want to touch the HP of enemies. Knowing how many shots of each weapon it takes to kill each enemy is some really satisfying game knowledge to learn.
153
@karpai5427 · 2 years ago
It is so nice that ID added a yellow armor to Quake. Without it, I would not be able to find my way through the levels.
316
@SanValentin199 · 2 years ago
When i play doom I feel the demons are trapped in hell with me<br>With quake i feel like wimpy cat trapped in cage with a horde of dogs with rabbies
99
@TwistOfTransistor · 2 years ago
The original Quake is a definitive masterpiece
69
@user12857xcvvklm · 2 years ago
<a href="https://www.youtube.com/watch?v=7zSQ9uffReQ&t=348">5:48</a> I mean, Shub-Niggurah is literally a Lovecraft character
86
@Skippy19812 · 2 years ago
It's difficult to relate to a new player discovering Quake since I've been playing it for 20+ years now. When I say nightmare is too easy it's probably for different reasons than when a new player says nightmare is too easy.<br><br>You kind of have to look at a game's design from within the context of the time it was made. Back then mouse look wasn't standard and most people had to get used to this new way of playing. Moreover, 3d accelerators were expensive and weren't widely adopted yet. The ones that were available were finicky and difficult to use. Frame rates were very rarely high let alone consistent.<br><br>It is clear nightmare difficulty was more of an afterthought, but I expect that's because id thought the game was already difficult enough. Like with Doom, nightmare was seen as a bonus extra for people who really, really liked the game and wanted to keep playing after finishing the campaign. It was never meant to be a main selling point.
93
@KévinGoualchHerzuull · 8 months ago
Never found ANY games since Quake that have monsters rapids and agressive as the Fiend.
13
@narnianninja4964 · 1 year ago
<a href="https://www.youtube.com/watch?v=7zSQ9uffReQ&t=151">2:31</a> LMAOO giving the video a like for this
3
@iroxudont · 2 years ago
Getting music to work on quake is a such a fucking arcane knowledge.
72
@seansullivan3666 · 1 year ago
<a href="https://www.youtube.com/watch?v=7zSQ9uffReQ&t=190">3:10</a> "Polygonial" LOL
2
@hrrgh · 2 years ago
<a href="https://www.youtube.com/watch?v=7zSQ9uffReQ&t=207">3:27</a> Shamblers have damage resistance against explosives. it's nearly always better to shoot them with thunderbolt/nails/shells, with only exceptions when you have quad or literally nothing else to throw at them
27
@NINandGamesOfficial · 2 years ago
NINE INCH NAILS MENTIONED
5
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