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Cyberpunk 2077: The Hidden Secrets of Heywoods Gigs

551K views · Jun 8, 2023 · Gaming

Comments · 348

  • @SamBram · 3 years ago · pinned

    Extra: Psychofan also features Johnny's Pants in a suitcase in Gaston's bedroom. They're pretty tough to miss but make sure to pick them up to unlock the Breathtaking achievement and inhabit Johnny Silverhand both inside and out!

    396

  • @wickedtruth6849 · 3 years ago

    fun fact if you do the corpo life path.  at the start in Arasaka HQ you can hear some people talking about the false flag Militech operation.  so that was off and running months before the heist.

    248

  • @shine02315 · 3 years ago

    For the On a Tight Leash gig, if you sneak into the building you can observe a meeting between Jose and an Arasaka representative

    114

  • @wojto16 · 3 years ago

    Here&apos;s some other details I noticed in the Heywood gigs:<br><br>- in the Fifth Column Gig, one of the background Valentinos inside the bar briefly mentions El Gallo. Apparently Valentinos were being asked by the locals to &quot;take care of him&quot;, but they decided that it&apos;s not worth the hussle<br><br>- completing Gustavo Orta gig before Jackie&apos;s funeral, gives you a different scene during the Ofrenda, in which you can talk with some Valentinos about Gustavo&apos;s death, as well as overheard them talking about how Jackie and Orta became friends<br><br>- if you kill Gustavo yourself by starting a fight, in the beginning of the Pepe&apos;s sidequest, when you try to calm down some Valentinos harrasing a drunk Corpo, if you pick the regular peaceful dialogue option, those Valentinos will recognize V as the person they saw wandering around Gustavo&apos;s place before he was killed and suspecting that V was responsible, attack him/her <br><br>- third one for Gustavo, that I saw on reddit, is that, after his death, a new graffiti in Spanish will appear in Heywood, which translates to &quot;Padre did Gustavo Orta&quot;. <br><br>- final one for Gustavo, if you return later to his office, the camera footage from hospital now will be showing an empty bed, implying that either Martha really did die or recovered (in Cyberpunk world, the first option is obviously more likely)<br><br>- in Karubo gig, if you do it before Monster Hunt, you can find a new mail on his computer from one and only Jotaro Shobo, greeting him back in Night City, while at the same time warning him to stay away from him<br><br>- there is a connection to the Psychofan gig in Kerry&apos;s mansion. If you read messages on his computer, in one of them he asks one of his men to get back this guitar as quickly as possible, because he needs it for upcoming concert, using any means necessary, meaning that this gig was given to V indirectly by Kerry<br><br>- a bit of speculation, but I think that The Lord Giveth And Taketh Away might be related to Jose Luis story, given that it features Valentinos using Militech cars to do some highly illegal activity, possibly more &quot;provocations&quot; on behalf of Arasaka. There is no clear evidence of that, but personally I think it fits and also explains how they got into possession of the cars they were now selling to the Nomads <br><br>- in the Tucker Albach gig, if you break in violently, she will have completely different reaction to V&apos;s arrival. Instead of being cool and composed, she will be terrified and begging from the get-go<br><br>- you can see parents of the girl killed by Tucker at Jackie&apos;s funeral, talking in the background about how Mama Welles holds up (you can only tell that it&apos;s them by using scanner and seeing their names), coming to show support for her after also recently losing their own child. While it might seem kinda random, I think it&apos;s used to portray people of Heywood as this very close knit community, where everyone knows each other, just as Jackie describes them in Nomad intro &nbsp;<br><br>- now for some pretty badass detail, if you approach Tucker with your weapon hidden away, after you talk with her and decide to take her down, when V pulls out a weapon, he/she will always do the first equip animation with it. It seems to be intentionally programmed like that to add more weight to Tucker&apos;s execution, basically showing her what you are going to finish her with<br><br>- for Rebecca Price gig, while it&apos;s not a detail, I did check and it seems like she doesn&apos;t have any lines recorded for that Gig. It&apos;s possible that they might have planned for that, but run out of time to record dialogue for her, or that the note was simply meant to show that, just like Jose, not all people you are taking down are bad people doing things for selfish reasons, but still they ended up putting others in danger because of their actions, so your job is to dispose of them

    351

  • @lonely-186 · 3 years ago

    Playing Cyberpunk and playing Cyberpunk lore video makes playing the game fun

    493

  • @SpinnerMask · 2 years ago

    Theres a really weird way to solve the &quot;Bring me the head of Gustavo Orta&quot; gig. You have to first convince him to leave town, then leave the tower. However... he only /dies/ when you you pick up the reward from the drop location, and even strangely Padre doesn&apos;t call you till you do that. This is really weird order of operations and unlike how most gigs work. It does however allow you to do something strange... After you leave the tower and the objective swaps to picking up something from the drop locations, you can then reenter the building, head upstairs and knock out Orta- I did it stealthily. Then you can carry his body to the drop location and pick up the reward... but the gig doesn&apos;t end, and he doesn&apos;t kill himself. This only happens if you knock him out after changing the objective to going to the drop point, and carry his body there with you. Its at this point you can bring him to Padre&apos;s car and thus end the gig with the padre car ending based on Padre&apos;s call. However... You get rewarded twice! Once when you hit the drop point, and another when the gig /actually/ ends, after Padre&apos;s call. It makes me wonder what they really intended for this gig...

    30

  • @DigitalVirusX2 · 3 years ago

    I had NO idea about the &quot;Lets drink to Jackie!&quot; option... I have 900hrs in this game and I guess every time I either chose: in and out without anyone seeing me or full on grenade through the front door, don&apos;t fear the reaper style. Only on my last playthrough did I even realize you can talk to Gustavo Orta in his home...

    115

  • @NickonStark · 3 years ago

    PLEASE do the map-red string thing!! I picked up on a lot of the world building stuffed into shards and computers on my playthroughs. But watching your videos I realize I didn’t fully link it all together!

    135

  • @Jarvis_2077 · 1 year ago (edited)

    I scrolled the entire comment section and not a single person even MENTIONED anything about the authorisation key to that door brah 😭😭

    20

  • @ffflustered9qr · 3 years ago

    Having Padre tell you “get out of there” is slightly chilling, lol.

    99

  • @dark_fire_ice · 3 years ago

    To paraphrase Jackie &quot;Heywood is where everyone is a bro, sis, or distant cousin, and packing iron.&quot; It makes sense why everything there is so interconnected (I&apos;m betting the Nomad life path was either some devs favorite, or just had more time to be worked on)

    25

  • @WJY1807 · 2 years ago

    I did the gig with Tucker Albach with 20 Body after 2.0. I took her bribe then knocked her out with the &quot;one-handed club&quot; you get from your &quot;meeting&quot; with Meredith Stout then threw her unconscious body out the window so hard her legs came off 😂

    17

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