Displaced Gamers

121K subscribers

Gaming - Discussion, Tech, and more.

24:35

Turbocharging the Worst VESA Local Bus graphics card - Diamond Viper VLB

Displaced Gamers · 47K views · 1 month ago

29:56

The Final Fantasy Battle Engine: A Dissection of Physical Attacks - Behind the Code

Displaced Gamers · 74K views · 5 months ago

31:20

Get to the Hoop! 3D Ball Physics and Corner Three Exploit of NES Double Dribble - Behind the Code

Displaced Gamers · 35K views · 2 months ago

28:19

Mega Man 3's Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline - Behind the Code

Displaced Gamers · 136K views · 2 years ago

11:54

How does the Critical Hit with the Whip work in Castlevania? - Behind the Code

Displaced Gamers · 64K views · 3 years ago

30:34

NES Metroid - Lag of the Bosses and Scrolling Jitters - Metroid Lag Part 2

Displaced Gamers · 63K views · 11 months ago

16:44

Blaster Master Pause Glitch and Rotating Tanks Explained - Behind the Code

Displaced Gamers · 64K views · 4 years ago

16:15

The Complex Code of Mega Man 2 and How Zipping Works - Behind the Code

Displaced Gamers · 103K views · 4 years ago

18:06

Action 52 - A Bit of History & A Bit of ROM Archaeology

Displaced Gamers · 232K views · 5 years ago

30:41

The Jumpy Scrolling and Graphical Glitches of NES Commando - Behind the Code

Displaced Gamers · 49K views · 7 months ago

33:24

Zelda Hit Detection - Behind the Code

Displaced Gamers · 203K views · 5 years ago

28:28

Zelda 2 - Behind the Code

Displaced Gamers · 358K views · 6 years ago

25:21

The Trade A.I. of NES Monopoly - Behind the Code

Displaced Gamers · 161K views · 5 years ago

17:24

How Speedrunners BROKE Castlevania's Scrolling - Behind the Code

Displaced Gamers · 118K views · 3 years ago

20:00

How do Boxers Work in Mike Tyson's Punch-Out!!? - Behind the Code

Displaced Gamers · 107K views · 3 years ago

21:14

The Awful Controls of Ikari Warriors for NES - Behind the Code

Displaced Gamers · 106K views · 1 year ago

23:02

Contra - Behind the Code

Displaced Gamers · 259K views · 6 years ago

35:44

Why is Metroid so Laggy? Part 1 - Loading Rooms and Running Out of Time - Behind the Code

Displaced Gamers · 192K views · 1 year ago

24:01

Destroying and Reprogramming the Sprite Engine of Ghosts 'n Goblins - Talkin' Code Episode 6

Displaced Gamers · 88K views · 1 year ago

YouTube, with the door locked.

Aegis plays a clean stream instead of YouTube's player, so pre-roll ads, trackers, and fingerprinting never ride along. Drop Shields any time if you want the official player back.