RE: The Ubisoft writing problem...
163K views Β· Aug 7, 2026 Β· Gaming
Comments Β· 882
@LukeStephensTV Β· 1 month ago Β· pinned
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@rebellareriote Β· 1 month ago
yelling "GET YOUR FUCKING HANDS OFF YOUR HIPS" every thirty seconds while watching this
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@adrianomenezes2352 Β· 1 month ago
My face is tired
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@grantlawrence4600 Β· 1 month ago
Er....... just Ubisoft?<br><br>I think this is 90% of gaming companies today.
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@Richwoodcman5 Β· 1 month ago
It hurt my heart seeing Edward getting Kassandra posedππππ
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@Vampire123411 Β· 1 month ago
To be fair, basically everywhere has a writing problem nowadays.
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@douglasyanciefunnie Β· 1 month ago
I think one thing that's often overlooked with voice acting is how much of the performance was influenced by bad voice direction. Often times VA's have little to no context on the scenes they're performing, so it's entirely up to the voice director to properly fill them in on the context of the scenes and the intended emotions. In line with everything else just being "good enough" I feel like the voice director probably just looked to check all the boxes for lines they had to record each session so workflow objectives could be met on time, and didn't really care about the actual quality of the performances.
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@orsiniproductionstudios3042 Β· 1 month ago
For the first half of the video I was literally thinking about how natural the Witcher 3 feels using the exact same bloody system.
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@pkojo Β· 1 month ago
The problem with Naoe's english VA is she recorded the lines in the booth, alone. No ques, no nothing. I think she said it herself, she had no direction so she had to deliver this monotone - one fits all, style
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@cormoran2303 Β· 1 month ago
"Take them, you'll never find better"<br>You already have three better sets of guns.
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@LukeStephensTV Β· 1 month ago
TLDW: Ubisoft has systematically lowered standards for years and justified lackluster writing/execution with the simple phrase "it's good enough." They also have seemingly put people in control of writing rooms who lack the "X-factor" for writing. They may be educated and have degrees in creative writing, but their work is demonstrably disliked by their target audience (paying customers and franchise-fans). Furthermore, their tech, while impressive, has been used as a crutch to avoid handcrafting scenes.<br><br>In order to fix this, they must raise standards even if it means hurting feelings. "Good enough" has killed any semblance of ambition within their studios and it shows. They must start adding a "NOT" in front of that phrase if they want to stand a chance at redemption when it comes to their narrative execution.
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@manperson5784 Β· 1 month ago
<a href="https://www.youtube.com/watch?v=zvjO2sxWco0&t=132">2:12</a> double hands on hips cutscene jumpscare
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