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The Making of Sonic CD

270K views · Mar 3, 2020 · Gaming

Comments · 1.2K

  • @taumoeba · 6 years ago

    It’s kind of ironic that Sega Japan made a soundtrack that they thought a Western audience would like, only to have it changed for the western release.

    1.5K

  • @dikinebaks · 6 years ago (edited)

    &quot;But the one thing the system that couldn&apos;t do without was a game featuring their company mascot Sonic the Hedhehog&quot;<br><br><b>cries in Sega Saturn</b>

    275

  • @cube2fox · 6 years ago (edited)

    &quot;Time travel dropped due to time constraints&quot;<br>Now that&apos;s ironic.<br><br><br><br>Edit: Wow, so many likes! It&apos;s the most I&apos;ve ever gotten!<br>I’d obviously like to thank a few people. I’d like to thank Charles Crichton, for doing the plot with me, and Jamie and Kevin for writing their parts. I would like to thank Michael Palin, for checking the scene numbers. I’d also like to thank John Comfort, Jonathan Benson, Roger Murray-Leach, Hazel Pething, Glenn Palmer-Smith, Cynthia Caylor, Mariah Aitkin, Johnathan Aitkin, Lord Beaverbrook, Eleanor Roosevelt, Jacques Cousteau and his wife Mimi, Søren Kierkegaard, Gisela Werbezerk-Piffle, Sonny Liston, and Ann-Haydon Jones and her husband Pip, Gregor Mendel - the founder of the science of genetics, my tailor, Harriet Beacher-Stowe - author of Uncle Tom’s Cabin, the London Symphony Orchestra brass section, the Leighton Orient strikers, mother, Bismarck, The Royal Society for the Prevention of Birds, Sir Basil Smallpeice, St Francis of Assisi, Diana Ross and The Supremes, Earl Haig, Wile E. Coyote, Mother Teresa, Herb Alpert and his Tijuana Brass, Hermann Göring, Dame Agatha Christie, the planet Saturn and, of course, all of its rings, Joan Collins, the publicity department of Turkish Airways, the Unknown Soldier, Tammy Wynette, and last, but of course not least, God.

    725

  • @BowserZeki · 6 years ago

    Now everything makes sense why US past tracks are not in cd

    220

  • @unstoppableExodia · 6 years ago

    This channel never ceases to amaze me with the consistent level of production quality and research dedication. Hit it out of the park once again with this latest installment, always a treat when a strafefox video drops. Lots of fascinating facts and stories from the development of Sonic CD for me to enjoy and take in. <br><br>It&apos;s funny how at the time in 93 Sonic CD kinda slipped past me. As in there was so much going on with video games that there was only so much I could take in (I was only 11 at the time) and the SNES was the main interest of mine at the time. When I would read magazines at the newsagent I would always read Nintendo mags first and then skim through multi platform mags like gamepro for a broader perspective. I knew the mega cd was out there and that it was expensive but I had read about the super CD add on for the SNES and the SNES/super cd all in one that Sony was planning to release alongside it that they would call PlayStation. But anyway I was more intrigued by news of Nintendo&apos;s cd rom add on that was scheduled for future release (that ultimately never materialized) than I was about Sega&apos;s which was already on the market. I knew Mega CD was out there and it had some games but I just never followed it closely at the time. And because I never saw Sonic cd in stores and never heard anyone talk about it at school I only really became truly aware of it&apos;s existence in the 2000s. I played it a little bit on the sonic collection for PS2 and it&apos;s an alright game. I agree with AVGNs criticisms though. I found the level design very confusing and didn&apos;t have the persistence to learn it all so didn&apos;t stick with it long enough to get anywhere close to completion. I like the ideas in it though. The time travel mechanic is &nbsp;a really cool concept but the execution has at least one issue. The need for speed, when building up speed getting bumped by something in the environment kills it making it difficult to achieve in some areas. But I absolutely adored the animated cut scene at the beginning

    557

  • @Vienna3080 · 6 years ago (edited)

    Oh man this is great hope we get The Making of Knuckles Chaotixs one day!

    346

  • @Juliajohnson2018 · 6 years ago

    Introducing Amy Rose with &quot;She Drives Me Crazy&quot;. <br>Hahaha Nice Touch!

    9

  • @jaimelaverc2475 · 6 years ago (edited)

    <a href="https://www.youtube.com/watch?v=yVZR9ecdsAw&amp;t=375">6:15</a> &nbsp;&quot;She drives me crazy&quot; starts playing on the background... LOL

    6

  • @robonaught · 5 years ago

    <a href="https://www.youtube.com/watch?v=yVZR9ecdsAw&amp;t=349">5:49</a> - Just noticed that Metal has a tail in that concept drawing of him. Dawww the little tail is so cute shame it was removed from his final design.

    3

  • @qfireNiel · 8 months ago

    <a href="https://www.youtube.com/watch?v=yVZR9ecdsAw&amp;t=503">8:23</a> say that again

    3

  • @Diwasho · 6 years ago

    God bless the three singing ladies from Pastiche, their song for the opening is absolutely perfect and I loved their vocals in the levels too. I see where JP OST&apos;s strength are but the US soundtrack is so underrated.

    84

  • @inkayy79 · 6 years ago

    God this is like the how its made of gaming, i could totally see this as a actual tv show. i love this series

    56

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