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The Best Ramp Cards In Every Color | Commander Clash Podcast #57

86K views · Aug 23, 2022 · Gaming

Comments · 458

  • @casteanpreswyn7528 · 4 years ago (edited)

    Also, am I crazy or was Treasonous Ogre not brought up in the Red ramp discussion? Probably my favorite ramp card in red.

    120

  • @TonyScimeca · 4 years ago

    Search for Azcanta seems so easy to flip that I consider it a ramp spell too

    19

  • @SP-ik6cc · 4 years ago

    „Yo whats up Tomer, ha huaa…its going its going“ Crim stuttering in anticipation of all the cheaty green ramp cards being thrown at him for 1,5 hours

    42

  • @mfitkin · 4 years ago

    At <a href="https://www.youtube.com/watch?v=yEX4ArSPfMk&amp;t=902">15:02</a> it was like your mic cords were hoses with kinks in them, then they released at the same time and let out all your awesome commander opinions in a violent blast 💥

    37

  • @mckmitch · 4 years ago

    I was surprised at the lack of Green 1 drops mentioned, other than mana dorks. Burgeoning, Exploration, Carpet of Flowers, Utopia Sprawl, and Wild Growth are all worth considering for this list.

    64

  • @mfitkin · 4 years ago

    You guys are sleeping on wild growth and utopia sprawl. Basically mana dorks that don’t die to wipes and can have “haste” if you play them on an untapped land.

    104

  • @Loki_1789 · 4 years ago

    Kor Cartographer is criminally underrated.

    5

  • @namvram7848 · 4 years ago

    Knight of the white orchid and loyal warhound are only turn two ramp if another player landramped before because you need your land drop before playing it and then have equal lands to players before you if they did not ramp. So most times it’s Turn three ramp where you can make the landdrop afterwards.

    14

  • @forloveofthepage2361 · 4 years ago (edited)

    With Knight and Warhound, one is also double white, which matters during the early game when ramp is most important.<br><br>Midnight clock is such an amazing card to me. Burn through your hand with no worries, so good.<br><br>I consider Bolas&apos;s Citadel decent ramp. 6 mana is a bit late, but ripping lands off the top is solid in a color that can&apos;t do that any other way.<br><br>Braid of Fire is amazing and I&apos;m surprised it isn&apos;t super expensive. <br><br>No wood elves? How the mighty have fallen. Oracle is bad because everyone knows what your drawing while its on the board. Not good when you give three people info on your hand. Wild Growth is also sneakily good as a one mana ramp spell. No one spends removal on a wild growth.

    2

  • @iMaLLaMaLaTTe · 4 years ago

    Watching Tomers reaction at <a href="https://www.youtube.com/watch?v=yEX4ArSPfMk&amp;t=1620">27:00</a> perfectly encapsulates my reaction to the same card

    1

  • @dionfilippini8482 · 2 years ago

    Really surprised Dreamscape Artist was on so many lists, but Vizier of Tumbling Sands wasn’t mentioned at all. It untaps lands and mana rocks and really does well with permanents that tap for multiple mana, such as Sol Ring, Thran Dynamo and Lotus field. Plus if your commander has a tap effect, it works to support your commander too.

    1

  • @ben_clifford · 4 years ago

    <a href="https://www.youtube.com/watch?v=yEX4ArSPfMk&amp;t=3555">59:15</a> I&apos;m with Seth here. I had to remove Treasonous Ogre from my red deck, because I&apos;m not responsible enough to stop paying life. 😬

    2

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