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There's something lurking in the Trial Chambers...

614K views · Dec 6, 2024 · Gaming

Comments · 1.1K

  • @jacksoniseli · 1 year ago

    bad omen is not the only effect that acts the way it does, hero of the village also doesn't effect the player, but effects villagers around you

    4.6K

  • @GoodrichT6 · 1 year ago

    Perhaps the Breeze is an artificial mob used to train soldiers to fight Blazes? There's many obvious similarities between the two, from their body shape to their use of projectiles. Since the Breeze uses wind charges instead of fire charges, they would be safer to train against, allowing soldiers to improve their skills until they need to fight the real deal. The Breeze is also somewhat visually similar to Vexes, possibly implying that they are created in a similar way

    3.3K

  • @SamuelRayUS · 1 year ago

    As a 30 year-old man who only plays Minecraft with his son, these are completely fascinating to me.

    503

  • @D4N1LO · 1 year ago

    I think its worth to point out the fsct that The Chambers are also designed for Mace training. Using the wind charges and jumping up and down, destroying enemies quickly.<br>Maybe the mace was the weapon created in order to quickly get rid of the undead without the risk of the plague spreading on

    1.3K

  • @vicioustoadie · 1 year ago

    i was watching this out of curiosity and my cat started watching intently once she heard of the ancient builders. i think she knows something

    603

  • @brevortofficial · 1 year ago (edited)

    The spawner doesn&apos;t spin faster when players approach, it just doesn&apos;t spin at all unless the player is in range. The reason it sometimes spins faster and slower is based on how far through the spawn cycle it is, if it just spawned it spins slower and speeds up til it spawns again. Also, trial spawners don&apos;t wait til the first wave is killed before spawning another wave, they wait til a single mob is killed, which then makes it so there is room in their mob cap. Regular spawners actually function that way, they just have a much longer cooldown and higher amount of mobs they are allowed to spawn.

    1K

  • @TreTomato_ · 1 year ago

    <a href="https://www.youtube.com/watch?v=xLsMJudrfBo&amp;t=1249">20:49</a><br><br>Not that this destroys the theory, just wanna mention:<br>The byproducts of copper&apos;s oxidation is what kills microbes, so the waxing of all the copper blocks actually prevents it from killing any infection.

    743

  • @Cartoon079 · 1 year ago

    There&apos;s GOT to be more to this. The heavy core being found there, the tridents being there aside from only being obtained from the drowned, and the extreme likenesses of breezes and blazes. Could this be and enderman-like theory? Like these were training grounds could have also been training grounds for fighting blazes. Breezes move quickly, are tanky, but do low damage, which would be an ideal test fight mob. Plus the fact that there&apos;s nowhere else where breezes can be found. And the mace. Why is such a powerful weapon hidden inside the vaults? Could it have been farmed for Warden defense? But if so, who put heavy cores in vaults? I think this is what makes Minecraft lore so fascinating. So many dead ends, so many false lights at the end of the tunnel, it just never ends. Minecraft is truly and endless game. But the question still remains. Why?

    848

  • @ABoxIsMyHome · 1 year ago

    RGN has definitely claimed that ominous music as his own haha

    1.4K

  • @TranAran · 1 year ago

    Despite there being no evidence of Illager presence, I&apos;d like to picture <b>Illager Patrols</b> or a training squad partaking in these trials, with the strongest ones bearing their new rank as Captain, whilst of course, explaining how they managed to obtain the <b>Ominous Bottles.</b>

    280

  • @DrownedWick · 1 year ago

    Honestly, the Ominous effects can be something really interesting if Mojang does it good enough. Like what if the Ominous effects are related to some powerful entity because it hates the player or something. <br>Something this intriguing would fit really well in the game.

    237

  • @fjaps · 1 year ago

    i&apos;m so glad that the Deep Dive series is back! i thought you had completely moved to ARGs, but this kind of video is why i started following 3 years ago now

    211

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