The Chronicles of Elyria Returns With "Palpable Excitement"
136K views · Feb 15, 2023 · Entertainment
Comments · 1.1K
@kirareacts · 3 years ago · pinned
Kira, your laundry is done.
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@timeslongpast · 3 years ago
i got lost in the supermarket yesterday, and i really needed to go to the toilet. thankfully, i ran into caspian, who i asked for directions. He told me that i would have to walk forwards by lifting up and moving each foot in a direction that matches the vector created by drawing a line between the point on his hand to the tip point at the tip of his index finger. Once i had reached the destination, in order to enter the bathroom i would have to evaluate the obstacles in my path. He suggested that i document and categorise my obstacles by creating a design document. After a thorough investigation and frequent feedback from the supermarket staff, i found that the door was going to be the biggest challenge moving forward. As it turns out, the door had a complex mechanism that allows the user to rotate the door along the axis of its hinge, allowing the user to pass through. To prevent the door from moving on its own however, there is a rotating extrusion that moves a bolt when grasped and twisted. The door would only open when pulled, not pushed. Once entering the bathroom, i realised I no longer needed to go to the toilet, as i had peed my pants half an hour ago.
1.9K
@JMacify · 3 years ago
So basically the only progress that has been made was in making a list of how he will list things, Amazing!
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@se7ensleeve · 3 years ago
After several years of development, I'm happy he got rid of his last remaining employee so that he could really kick it into gear and start writing the functional documentation for his imaginary game.
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@arielgrossman3303 · 3 years ago
This game is like a zombie phoenix, not alive, not dead, and always comes back.
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@PSIHUNTER00 · 3 years ago (edited)
In the next episode of Devlogs: The coffee machine, how it is beeing implemented into the daily work, the effects on the workflow and the game, and all the different settings you can use to achieve different development goals.<br>Comming soon: Bathroom break and the right toilet paper.
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@Bri_in_Blue · 3 years ago
I would totally watch a full length featured film of you Kira watching Caspian make a list.
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@randommoroccan1262 · 3 years ago
Its crazy how Caspian manages to make so much content and write so much with so little, literally just air.
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@osmo_sian · 3 years ago
This dude is an excellent procrastinator. He does that thing where he'll pick some small thing that is less important and focusing on that instead of the main thing, cause then you feel less bad because you're still technically doing the thing you need to do. I do this too, but I didn't get hella money from crowdfunding
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@Tnargav · 3 years ago
Imagine going to buy a car and a guy starts to explain to you how each part of the car work like engine, suspension or a gear box, what materials its built from, what factory it comes from, what processes are in a factory and technicalities they have to go through to produce the items needed. Then he moves on to explaining how he's company works and how many processes they have and starts showing you all the documentation with details of how they write, maintain and use those ... in the mean time there is no car to show/see.
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@jimpaek · 3 years ago (edited)
This guy should write speeches for politicians. It's just void after blank space after emptiness after meaninglessness.<br><br>Edit: How could I forget about the false promises?
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@rekindledphoenix · 3 years ago (edited)
As someone who's worked on game development for over a decade, and a professional using Unity for my career.. these design documents are great for larger companies but a downfall for smaller indie studios. It's better to create a series of small tasks (like kanban / sprint planning board) that outline individual features for your core concept, and AFTER each completion step add to your internal wiki. I've known dozens of "potential indie" game developers who spend years on a wiki, but never make anything substantial.
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