Quake 1鈹侫n Extensive Retrospective of idSoftware鈥檚 Lovecraftian FPS
58K views 路 May 11, 2025 路 Gaming
Comments 路 121
@yeahyeahyeah0yeah 路 1 year ago
I remember me and my buddies as teenagers blown away by how you could walk round the corpses in 3D and see every angle
13
@iantaran2843 路 1 year ago
After a lifetime of Jrpgs and Crpgs i am finally getting into shooters and all these old Id Software games are really selling the experience.
7
@vadari9705 路 1 year ago
legendary algorithm pull
39
@0bzen22 路 1 year ago
Descent was the first full 3D textured-map title iirc. But Quake was truly special. So good it was the technological basis for many games.
1
@therussiancomicbookgeek 路 1 year ago
I鈥檓 1 hour and 35 minutes in and I can鈥檛 stop watching!!!!<br>A DOOM style remake of this game would be so PEEK馃い
22
@BlueXThunder 路 1 year ago
Oh yes another fine addition to my late night retrospective/critique of random games that I haven't played before collection!
38
@SmugStick 路 1 year ago
I鈥檝e just gone through all your Star Wars videos, so this is perfect just in time.
40
@TreatsFromTheUnderground 路 1 year ago
I love Quake so much that I even finished the Saturn version on original hardware. Holy shit...
4
@TevyaSmolka 路 1 year ago
Ooh quake retrospective lets go this is going to be fun
11
@meanmole3212 路 4 months ago
Dissolution of Eternity is the peak Quake 1 experience, especially the Curse of Osiris
@karlhaikara1629 路 1 year ago
I love the Lovecraftian world of Quake 1, it's part of why I love this game so much, it would be awesome if we got a game that picked up from 1 and made a new Quake that develops the Lovecraftian world they started creating with 1.
12
@pamew 路 1 month ago
<a href="https://www.youtube.com/watch?v=vRT41bymoFI&t=5775">1:36:15</a> in fairness, each area has its own duties, so the slipgates between areas provide instant relay of memos, supplies, etc between departments. That's an example of system flow optimisation in engineering terms.
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