A Star Citizen Feature No One Is Talking About
12K views · Sep 28, 2026 · Gaming
Comments · 229
@YTEnthusiastS · 2 days ago
Permanent death or having consequences upon death can only be implemented on a finish game so we know we’re not dying due to bugs and being punished for it
44
@CandyCrushAim · 2 days ago
Doesnt make sense to include a perma death function that has consequences if the game doesn't have meaningful barriers to death being a regular occurence, ie: turning the game into watching paint dry.<br><br>The reality of the concept of "death of a spaceman" is: <b>You will die before the game finally releases 1.0</b>
3
@cheesesniper473 · 2 days ago
DOAS is like listening to a child tell you how they are going to build a house, when they can't even put a screw in a board without stripping the head.
14
@RocRolDis · 2 days ago
One of the things CIG needs is someone who can look CR in the eye and say, "No, Chris. That's stupid. Only a fraction of a fraction of a fraction of players will like that."
9
@stonedsynthesizer · 2 days ago
<a href="https://www.youtube.com/watch?v=pullHaYb2Z4&t=52">0:52</a> bro shit glitches and you lose hours of progress <br> So perma death is a no for me
27
@Major_Dfekt · 2 days ago
If they bring the death feature, I quit. I don't need that kind of consequence when I'm trying to have fun. I play a game to have fun, not suffer.
4
@DaniGirl6 · 2 days ago
RIP what few players are left.
2
@renxiu3564 · 1 day ago
i like their idea of first to fourth death (except headshot death), you dont instantly die, you wake up in infirmary with a replaced limbs with bionics, you basically got buff for wearing mechanical limbs..
@Competively-Casual · 2 days ago
They could add player protection. So like the death state of ships. If we can't remove armor from dead players just make it a protection state where armors locks on your body and you can't take damage while downed.
@DownslideWI · 2 days ago
I actually like the tier levels of wounds, and the Medgun not "healing" the wound level. That you need to get them treated at an actual trauma station /med bed.<br>I alsoike that the Medgun can drug you to "dull the pain" enough to function, temporarily, and that you can only do that for so long before the level of drugs in your system messes you up.
@BladeWaker · 2 days ago
Once CIG expands on medical gameplay like rescue beacons and increase survival mechanics for "after the fight" scenarios like auto-eject in light-fighters/soft death - death of a space man will be more plausible and desired.
4
@marvinlightsnow · 1 day ago
<a href="https://www.youtube.com/watch?v=pullHaYb2Z4&t=738">12:18</a> imagine this is how chirs standing next to ur table if u try to tell him ur opinion
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