Pokemon Made for Villains
338K views · Jul 21, 2023 · Education
Comments · 574
@wyattdupre2721 · 3 years ago
I always thought that the reason all the evil teams used zubat is because they are easy to catch and everywhere. It sorta implies that catching and evolving pokemon is hard and the grunts aren't very good at being trainers
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@BluePhoenix_ · 3 years ago (edited)
Guzma being a bug specialist, while his team prefers dark types makes sense.<br>He plays the big scary guy, who crushes all opposition, so if a grunt rebels against him, he has an easy time to put them in their place.<br><br>I know the big tough guy persona is mostly a facade, but it still fits thematically.
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@Tallowwing · 3 years ago
My evil is bubbling
1.4K
@kingofturtles6343 · 3 years ago
A good idea for a pokemon the evil team uses is a line based on experiments with a history of unethical testing on animals
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@ZTimeGamingYT · 3 years ago (edited)
Villain Pokémon usually have really cool designs!
629
@Spiritnick · 3 years ago
Personally, as a Dragon-type specialist with a massive thing for villains, I'm just waiting for the day the grunts can get some dragons to work with, and I think GameFreak has started to lean that route lately with two-stage Dragons like Applin and Noibat
1.4K
@mimik7044 · 3 years ago
I love the little animation showing the Run Away ability lol
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@riyaseshadri4824 · 3 years ago (edited)
I would actually argue that Maschiff and Mabosstiff were actually designed to be the <b>anti</b>-evil team mon. You think that it would be used by the evil team, being a Dark-type and based on a mafia boss at all, but instead it's not only the ace Pokemon of one of your rivals, but said rival's story revolves around his bond with his Mabosstiff and his desire to nurse it back to health. I think it's a really nice and cute subversal :3<br><br>There is a very obvious evil team mon in Gen 9 that you missed, though, and that's the Varoom line. It was very clearly designed primarily with the Starmobiles in mind, and as such, is technically the ace Pokemon of all five Team Star bosses. And if we want to get <b>real</b> spoilery, you could also argue that the Paradox mons were also meant to be mons designed for villains, as Sada and Turo's goals before getting fucking murdered were to fill Paldea with Pokemon from the past (Sada) and future (Turo) respectively. Roaring Moon and Iron Valiant especially feel tailor made to be AI Sada and AI Turo's aces respectively - they even have slightly higher BSTs <b>and</b> are placed after the other Paradox mons in the dex to highlight that they are more important.<br><br>Also I really like Levestress and its evos! I particularly like its evo methods - not only do they fit perfectly with the inspiration, but it also explains why the evil team grunts that use them never evolve them - they <b>can't</b> evolve them, because while they do always participate in battles, they never win them! So they're not fighting or flying! It's brilliant!
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@AccountDeletionPending · 3 years ago (edited)
I still think it's interesting that Cyrus out of all people has Crobat, a pokémon that evolves with high friendship.<br><br>EDIT: I have my own theories. I'm just making a blanket statement. I know the most likely reason why.
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@kinglyzebra6417 · 3 years ago
Redundancy aside, poison and dark actually have pretty good synergy with each other defensively,<br>-poison is weak to psychic, but resists fighting, fairy and bug<br>-dark is weak to fighting, fairy and bug, but is immune to and strong against psychic,<br>-the mixed-in flying types cover in the ground weakness of poison
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@yugimuto1639 · 3 years ago
I feel like levelstress is gonna be like abra of the stema region you either get it in your first ball or you need to find another one
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@thiagoxavier6737 · 3 years ago
The aether foundation is varied on purpose, after all their whole place is bassicly a zoo with many different pokemon they help restore to the wild...well allegedly want to restore to the wild anyways, but still, place with varied mons? Varied grunt mon choices, makes sence
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