Aesthetics of Far Cry 2.
1.3M views · Mar 17, 2019 · Gaming
Comments · 3.4K
@FaceFullofEyes · 7 years ago · pinned
Timestamps:<br>1. Intro <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U">0:00</a> <br>2. Setting and its Thematic & Mechanical Consequences: Man vs. Nature <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=120">2:00</a> <br>2.1. Civil War: Man Vs. Man <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=634">10:34</a> <br>2.2. Blood Diamonds <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=782">13:02</a> <br>3. Aesthetics of Depowering <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=939">15:39</a> <br>3.1. Malaria <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=952">15:52</a> <br>3.2. Weapons <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=1094">18:14</a> <br>3.3. Equipment <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=1507">25:07</a> <br>3.4. Combat <br>3.4.1. Emergence <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=1560">26:00</a> <br>3.4.2. Adaptation <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=1769">29:29</a> <br>3.4.3. Aesthetic Experience <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=1967">32:47</a> <br>3.5. Pseudo-realism <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=2268">37:48</a> <br>4. Framing the Experience <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=2425">40:25</a> <br>4.1. First Person <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=2460">41:00</a> <br>4.2. Hands: Giving flesh to first person <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=2589">43:09</a> <br>4.3. Immersion <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=2823">47:03</a> <br>5. The Jackal: Anti-Villain <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=3008">50:08</a> <br>5.1. Building a Myth <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=3048">50:48</a> <br>5.2. Philosophy Materialized <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=3307">55:07</a> <br>6. Player Characters: A Wild Bunch <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=3549">59:09</a> <br>7. Story and Plot <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=3834">1:03:54</a> <br>7.1. Missions: First-person Absurdity <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=4251">1:10:51</a> <br>7.2. Morality <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=4670">1:17:50</a> <br>8. Influences <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=4820">1:20:20</a> <br>9. Legacy <a href="https://www.youtube.com/watch?v=mx4eSkMBx-U&t=4989">1:23:09</a>
1.3K
@danielevans8910 · 6 years ago
This guys obviously isn’t a native English speaker, and he could present 1 hour and 30 minutes worth of astonishing poetic beauty without flaw.
7.4K
@tsk5328 · 5 years ago
'Far cry 3 lets you do fun things you will never get to experience, while far cry 2 makes you experience things you really wish would never happen to anybody.' just wow. liked and subscribed stunning work, thank you.
2.8K
@Extremeyeahguy · 2 years ago
As the video essay genre gets more and more over saturated, people like this who actually put great effort into their work and bring a fresh perspective to the table are somehow counterintuitively becoming harder and harder to find. This video is a rare gem. Take pride in your channel, you definitely deserve it.
202
@forsaille4655 · 2 years ago
My favorite quote from this game is sometimes said by dying npcs: « I’m gonna die here, I knew it. I should’ve never answer that phone call, should have never made a passport, should’ve never boarded that plane. Now I’m gonna die here »
415
@TheCakeIsNotLie · 6 years ago
One of the best parts of this game for me is the fact that there is no XP system, or anything of the sort. You don't get ANYTHING from killing enemies apart from more trouble. Gunfights in this game are a means to an end, NOT a goal. The only "rewards" from walking away from a gun battle are a diminished supply of medication and a grim sense of relief to be able to live another day.
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@totallyjon · 4 months ago
Far Cry 2 is a perfect example of a full-on movie production in the form of a game. The stylized visuals, the loosely tied plot, the heavy use of mood lighting seeing the tone of desperation, the soundtrack, the commitment to a vision. It’s just effortlessly cool.
22
@Minotaur-ey2lg · 1 year ago
Back in the day when big studios weren’t afraid to make bold choices. Now it’s the indie companies doing it.
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@chrisdion3260 · 5 years ago
" they definitely wanted this game to be perceived as realistic they just didn't use realism to achieve it..." excellent point...
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@MrDannyFrank · 4 years ago
I actually never hated the malaria mechanic in this game. It's definitely a huge handicap and strikes at the most inconvenient times but that's why I thought it was cool. This is one of the only shooters I've ever played where you know from the beginning that you arent a super soldier and you never become one. You have to take so many things into account before doing any mission and it was stuff like that that just made this game so real and immersive
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@hunt3rv221 · 6 years ago
This game reminds me how many times i got rescued by the same buddy , and at the end i ended up stucking morphine into him just to end up finishing him off ... left alone in the desert witho one broken gun one rusty AK and sun going down with native african songs , this game is unique in every way
684
@TROOPERfarcry · 1 year ago
I beat Far Cry 1... 3... and 4. But I <i>SURVIVED</i> Far Cry 2.... and even that isn't correct, because I died in the end. No, I <i>EXPERIENCED</i> 2.
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