Final Fantasy VI - A Milestone for Stories in Video Games
175K views · Feb 26, 2023 · Gaming
Comments · 1.2K
@maxderrat · 3 years ago · pinned
Had a lot of respectful alternatives suggested in the comments. If anybody wants to elaborate on why they feel games like Earthbound, Ultima or Phantasy Star are greater, please do!
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@TerryHesticles87 · 3 years ago
I always thought of Terra as the main character of Act 1 of FF6 and Celes being the main character of Act 2 after a certain event happens. I love this game, and how you can view the story through ALL of them equally.
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@pesmerga4862 · 3 years ago
Kefka lives on in my memory as a true, memorable villain. That mfr was crazy. Period. No existential god is dead or humans are a plague blah, he wanted power, he got power, end of story.<br><br>Sometimes simplicity is the best option.
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@uncleflansy5621 · 3 years ago
6 is and has always been my favorite game of all time. One of the main reasons is that the bad guy wins. By the time the heroes finally regroup and kill Kefka, he's been a tyrant that's accomplished all his goals, destroyed the planet, and is feared by all. He's bored of it, and the party finally killing him after over a full year of him ruling the remains of the planet is almost an afterthought. People focus on the 'crazy clown' part, but once you realize how the story actually goes, he's unlike any other villain in any game, movie, or book that I'm aware of. 6 was seen as the FF without a 'main' character, but nobody realizes, Kefka is the main character of FF6. You just don't get to play as him.
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@FoxItAll · 3 years ago
FF6 started the Limit Break type move. It was called Desperation.
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@darshio8307 · 3 years ago
I think even nowadays, this game has one of the best plots ever made for a videogame.
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@teenprez · 3 years ago
FFVI absolutely changed my life. Before that, I enjoyed games, but they were more of a fun diversion or activity. FFVI showed me the first glimpse of narrative art in games and made me fall in love forever with the medium.
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@jon-umber · 3 years ago
This game was an incredible thing to experience as a young teen in the '90s. It was a sign of the growth of the medium; that games weren't limited to bleeps and bloops and high scores and could tell emotionally resonant, impactful stories, despite the lack of graphical fidelity we take for granted today.
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@SergioLeonardoCornejo · 3 years ago
I might be saying something controversial but..<br>FF VI deserves all the praise FF VII gets.
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@lostfan5054 · 1 year ago
So that sequence when Gau meets his father, and the father doesn't want Gau. What a tear jerker. I couldn't believe they decided to go so dark with that bit.
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@cashnasty7 · 3 years ago
FFVI is still my favourite game of all time. The story, the music, the characters, the set pieces. All of it was super impactful to my 10 year old brain
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@jjstarrprod · 3 years ago
This game is definitely a cornerstone of videogame history.<br>Having played it at 15 when it came out, I can attest, there is no game prior to it that made me FEEL for the characters. And this is coming from someone who, by that time, has played almost all the big NES and SNES games of the time since my childhood. FF6 came at the perfect timing, after Zelda A Link to the Past and Secret of Mana, the 2 games that trained teenager me to delve deep into a game, and it definitely opened my eyes to the fact that games can be life-changing inspiring work of art instead of just pure fun afternoons or nights.
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