Filling Our Manual Pavilion With Inherited Knowledge in Amazing Cultivation Simulator // EP10
2.8K views · 3 Nov 2026
Comments · 11
@helio-phage · 17 hours ago
I started playing when rhad uploaded the first video. This game bind you, it is insane. I haven't seen my friends in a week
5
@MiguelAbd · 19 hours ago
Ahhh, so happy for another one!
@ScorpiusZA. · 1 hour ago
<a href="https://www.youtube.com/watch?v=l9lAaT-5AkU&t=809">13:29</a> That is an awesome tree
@IMAGINARYtank · 14 hours ago
OK. Time for the rare video in which Rhad needs a correction. Learning skills from a manual shelf costs less XP than learning the same skill directly from your Character's skill tree. It's a 25% discount. When Rei Vak learned Helios Gaze, it cost 600, but when she was selected to learn from the shelf it cost 450. Not a big deal at the start, but when skills start costing thousands of points and the Attainment multiplier makes those skills even more expensive, that 25% will matter.
3
@seth4bucks · 15 hours ago
I mean, Cuak's a baby and babies always wonder what things taste like and are constantly chomping on random things. Although your outers probably appreciate not being a chew toy to an ascended spirit beast, a regular puppy is bad enough let alone something that can fell an entire forest in an instant. Thanks for the video!
1
@andrewheisler8157 · 12 hours ago (edited)
Some notes on the Spirit animals for the viewers. The pet attacking buildings and cultists does not do a lot of damage to the target. You can use it as a slow steady way to get healing and building XP when the cultist repair/heal the target. The dog sleeping in the bed also makes it grow faster so weigh the cost of the spirit stones as what you see as more valuable trade value or growth rate. It takes 50 stones to make the bed. <br>You can also use the sect button on the right menu to more accessibly view the laws. When the sect menu opens if I recall correctly it should be on the bottom right of the pop up menu.
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