Why Did Catnap Never Kill Us In Chapter 3?
1.9M views · Mar 22, 2024 · People & Blogs
Comments · 1.7K
@yvng_ad1 · 2 years ago
Compared to Huggy or Mommy, Catnap is actually very tactical and smart instead of killing the final ms delight and the little critters (which he could have) he instead made deals with them where they would report to him and in exchange he would give them protection and food heck even with the player he allowed the chance to leave when once again he could have easily killed them.<br><br>So yeah as long as you follow his rules and God and not be a “heretic” you’ll likely be safe.
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@PBalint817 · 1 year ago
<a href="https://www.youtube.com/watch?v=knoObpFUXtk&t=240">4:00</a> One small issue: you can actually try to leave the playcare in game, and if you try, he will instantly kill you. So no, he's not "giving you a chance to escape", he's toying with his prey
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@argon2532 · 2 years ago (edited)
There has been an idea floating around that CatNap actually talks to you in the dreams, most notably the backwards radio in the first dream and Poppy's voice in the second dream. If this truly is the case, and going by what the voices say, then another reason CatNap doesn't just kill us is because he's curious. Sure, he likely recognizes us as one of the employees who were aware of the experiments, as evident in the radio voice showing disgust in our actions, but he also wants to know why the Player chose to come back, despite the lack of obvious incentive to do so. Maybe he wants to know what we're gonna do at this point, or he perhaps thinks we feel guilt for our actions. After all, he hasn't labeled us as a proper "heretic". Hence, he chose to just keep a close eye on us throughout the chapter, testing us to see what might happen while at the same time causing the occasional roadblock to prevent us just blitzing straight to the Prototype.<br>Since his voice box probably isn't in a good state to talk for long periods of time, he uses the dreams as a catalyst to communicate his questions and thoughts to us. <br>On a related note, I feel as though Huggy Wuggy was simply waiting for the right opportunity to corner us. If you pay attention to most of Chapter 1's map layout, there are plenty of routes that lead straight back out to the entrance in some way. By the time we make it to the Make-a-Friend room, he finally attacks since we have no way out. In fact, the only reason we escape is because a vent door opened for some reason (probably the Prototype's doing), taking Huggy by surprise and forcing him to pursue us in full.
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@GDeNofa · 2 years ago
CatNap is being a feline. Those instincts are strong as hell. Cats will let prey go and go after it again and again. Once the prey can't run or fight anymore, the cat decides the game is over and ends it. Just like Ollie said.
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@LVANIXS · 2 years ago
Poppy Playtime does have a lot of creepy lore…
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@laughing5752 · 2 years ago
Tbh Catnap standing up like that made me first believe he offered himself up because he failed. Like a plea. Also I’m not quite sure if this is inherently true but I thought The Prototype could telepathically speak to things
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@kyledougherty2823 · 2 years ago
I think I have a solid answer for this (*TLDR at the bottom*). It's been hinted that the children were never killed, but rather hidden away after the Hour of Joy. The question is where? Well they needed to be put somewhere secure, and what area is connected to Playcare, protected by a vault, covered in the Red Smoke, guarded by the Prototype's most loyal follower, and home of the Prototype himself? The laboratory. <br><br>We now have established where, but why would they be put down there? The answer is quite simple, it was to protect them from the massacre, obviously, but then we run into a problem, why keep them there? It seems to be a bit more complicated. <br><br>Let's look at Ms. Delight first, she killed and cannibalized the other teachers and is said to have a "hunger," one she cannot control. After being released from the schoolhouse, she said that Cat Nap probably kept her in there so that she and the other teachers wouldn't eat the kids. We can tell that before the hour of joy there were MANY more living toys, such as the rest of the Smiling Critters and many more smaller toys strewn about the factory (they were most likely alive as they have blood near them). We can assume that every toy had this uncontrollable hunger, a hunger strong enough to force them to cannibalize one another. <br><br>If the Prototype decided to let the kids out immediately after the Hour of Joy, the more numerous toys could not have resisted that hunger and would have attacked and killed the kids. The Prototype freed the children from Playtime only to trap them all over again. He had to wait for the toys to kill each other so he could set the children free without threat. He had Cat Nap trap the teachers in the school house to whittle down their numbers, create a cult and keep them fed so they wouldn't go looking for the children, and at the same time whittle down the numbers of those toys (such as Dog Day) by calling them "heretics" and eating the bigger ones, keeping the smaller ones content and killing the bigger threats.<br><br>But it's too slow, the children are running our of food. They haven't even killed all the toys in Playcare. So they had to get creative, they sent the player and undoubtedly other former employees letters telling them to come back (there's no way Poppy herself sent a letter from a glass box). They come back, they die at the start, until we arrive. We kill Huggy, we kill Mommy, and soon arrive at Playcare and kill Ms. Delight, Dog Day, and Cat Nap (sort of). We're speeding up the Prototype's plan, killing other toys and making himself strong enough to protect the other children by taking other toy's parts. He doesn't kill us because he WANTS us to find him. Cat Nap didn't kill us because he was under orders not to, he only wanted to test us. When we beat him, Cat Nap had no more reason to live, so he sacrificed himself to give more power to the Prototype and take out another threat that might attack the kids<br><br><b>TLDR</b><br>We weren't killed because the Prototype needed us to kill the bigger toys to make it safe for the kids to leave, as well as make him stronger so he could protect the kids
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@King_of_curses_Sukuna1 · 1 year ago
“Hes the final obstacle the prototype has placed against us.”<br><b>chapter 4 comes out</b> <br>“You need to defeat the doctor”
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@PartyGhoztzz · 2 years ago (edited)
Here is my theory, well in chapter 3, Ollie said “Catnap lives for the hunt.” So that’s why catnap kept us alive and just watching us first. Even when we were passed out, in the start of chapter 3, he could have killed us right away, but the chapter would be too short. Even we were passed out in home sweet home, he could have killed us. This was my theory.
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@musicdance555 · 1 year ago
Catnap WAS following each and every command the prototype gave him. The prototype didnt tell Catnap to kill the player immediately, only at the end. When we electricute Catnap, we weakend him and after that, the prototype killed him. Why? Its the same reason why the prototype never killed us in all the games. Huggy Waggy, Mommy longlegs, Catnap, the doctor, Doey they all tried to kill us, but the prototype could have killed us the moment we entered the game. Its because the player IS the prototype's puppet. Every enemy we defeat, the prototype collect their remains and uses them as parts for its body. The prototype WANTED US to kill all these characters, it WANTED US to reach the bottom of the facility, it has been using us to achieve its goals. That's why at the end of Poppy Playtime 4, when we figered out that Olie was the prototype all along, and Poppy tried threatening the prototype, the prototype did not seemed fazed by all the deaths. It was all part of its plan. To get the parts, kill the doctor and destroy the Safe Heaven.
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@keyo3316 · 2 years ago
Hey, someone needed to get rid of Ms. Delight. Using the player to eliminate one of the problematic toys would be a good strategy from both Catnap and The Prototype. Also, she could have killed you too. It was a win win situation for 1006.
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@vivibleh · 1 year ago
<a href="https://www.youtube.com/watch?v=knoObpFUXtk&t=620">10:20</a> he literally said what was gonna happened in chapter 4 but nobody thought about it
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