Dive Requires Game Sense More Than Mechanics
17K views · Sep 20, 2026 · Gaming
Comments · 63
@xjustsomedadx · 10 days ago (edited)
I wish more Rivals creators created content like this. Always love these videos because I love learning more than mechanics and combos. I love learning how things work, how I should be thinking and what a success indicator is. I apply this guy's principles consistently when I play and constantly gauge my performance based on how many deaths I had, and not how many kills I had. "Prioritise staying alive" is a standard mantra for me. <br><br>How he describes everything is why I say that tank is probably the most selfless role in Marvel Rivals and that's probably why it resonates with me so much.
80
@sterlingdotwav · 10 days ago
babe wake up, death and gaming dropped
24
@Rock_Of_Gibraltar · 10 days ago
<a href="https://www.youtube.com/watch?v=kYYY7lFSPro&t=529">8:49</a> Are we just gonna ignore the Dagger walking over to slap your butt? 😂 Is that part of the dive strategy?
37
@speedyazi · 10 days ago
This is too much IQ for average rivals player I swear
17
@Windjammer19 · 10 days ago
Beyond diving this video was also really useful to analyze the mistakes the opposition was making. No one really swapped to any sort of anti-dive options (Namor, Bucky, Rogue, Emma) except for Elsa. Also they constantly walked down main and gave you and BP easy set ups. If they had taken different routes, they could have either discovered BP's hiding place, forced him to retreat and set-up again or even get a fight closer to or on point since they would've been able to walk up faster.
24
@jeremywalsh5177 · 10 days ago
This also works in reverse. If your enemy team is dive, you can prevent them from setting up by coordinating burst damage to force a pick (usually on a tank or a dps, sometimes on a support) in the time the dive is rotating/waiting - this eliminates the dive window entirely by capitalizing on the temporary disadvantage of having 1-2 players hiding and not directly contributing any pressure, but requires you to either notice or predict when the enemy is preparing to dive.
14
@Chippy1222 · 10 days ago
The amount of times ive seen dd use all their cooldowns/utility and still press w and then dies is insane, this still happens in gm.😂
16
@GStefanes_ · 10 days ago
After 1 month away from the game ive come back so rusty, it really bothers me how im not getting the value i should be, thank you for these, they truly help.
7
@TheFDream · 10 days ago
Was just about to pickup rogue. great timing
7
@shahid55s52 · 5 days ago
<a href="https://www.youtube.com/watch?v=kYYY7lFSPro&t=526">8:46</a> i like that you mention this. Cos a lot of times I'll just have tanks just running down main not checking the most common places the divers are.
@triplezeroxz5875 · 10 days ago
I think my problem is information saturation. Sometimes there can be so much happening on the screen at once that it becomes difficult to tell when which teammate is doing what vs which enemy is doing what. It may come with time but that's my next growth point, digesting/distinguishing different points of information.
6
@theCommentDevil · 10 days ago
I see too many divers just run straight at the entire team by themselves all the time
5
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