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Timeless: The Roblox Asym Where The Power Role Is Actually STRONG… Maybe Too Strong

31K views · Sep 15, 2026 · Gaming

Comments · 148

  • @MarzaTheMasked · 2 weeks ago · pinned

    Multiple Roblox Asyms but not a SINGLE battle cats representation.

    55

  • @ness6714 · 2 weeks ago

    Fun fact, the game used to have stamina, but switched to no stamina for rebalance so theres a small part that are angry that they cant loop the killer with stamina management

    54

  • @Lancer_DeltaruneBadGuy · 2 weeks ago (edited)

    Finally an asym game that actually requires teamwork to win and is punishing for not working together. In other asyms you can just avoid the teamwork part and still easily win. <br><br>(I&apos;m also glad they don&apos;t buff survivors in lms because lms is supposed to be punishing for survivors imo)

    147

  • @notoriousyolkhound4600 · 2 weeks ago

    The only problem I have with the killer role in this game is the hitboxes for it are so damn elongated it feels horribly unfair as survivor and busted as killer. otherwise, no notes

    13

  • @typervader · 2 weeks ago

    its crazy how such a simple thing, no stamina, fixes the issues with most asyms that have stamina for really no reason. <br><br>pc2 is the only stamina asym that ive seen that correctly uses stamina, and thats simply because survivors are way weaker in that game.

    37

  • @SonicPrime55 · 2 weeks ago

    FINALLY, SOMEONE IS BRAVE ENOUGH TO APPRECIATE THIS MASTER PIECE, and ngl the only stuns that feels meaningful is shedletsky&apos;s slash or combined soldier;s stun stick, I lowkey think there should be a 0.5s delay for stuns, like when a stun is landed on the entity, there will be a 0.5s delay before the actual stun happens, this will still make the killer powerful is not like 1 button then you make the killer ragequit.

    48

  • @CeaselessJollity · 2 weeks ago

    no john, only mr doe

    18

  • @Builder2395 · 2 weeks ago

    rn imo every killer feels like an m1 merchant because yes they do have abilties that help you win, majority of the time killers are strong enough to only need their m1 to win.<br>The perfect example of this is Kolossos because i have had much easier time winning NOT USING MY ABILITIES &nbsp;because unlike other killers every move of his has a high endlag upon miss(other killers still get endlag but not as much as Kolossos imo) <br>additionally if you get lucky you can get a double m1 on a survivor because the speed boost on hit is not enough to get you away from the second m1.<br><br>Also certain survivor moves require too much risk for too little reward(builderman ban hammer because the debuff wears off by the time you&apos;re out of the animation and you need to be close to the killer to hit it or helperbot push because the self damage to stun duration ration is way too hard in the self damage section and you&apos;re better off only using it when you can Immediately slam the killer to not lose too much health)

    28

  • @Fire_Davie_aka_slasher · 2 weeks ago

    Survivors:nah id win <br><br><br><b>killer atomizes them untill there is nothing left</b>

    4

  • @Eve_isOnline · 2 weeks ago

    goated thumbnail

    17

  • @Youpastdoppel · 2 weeks ago

    Fr, like if the power role is strong because its the power role, then a singular survivor cant hold it for too long, so survive 30+ seconds alone and vulnerable, should be worth.<br>In forsaken, survive 30+ seconds with all these conditions is just bad, if you die before, they considered you like a &quot;Bad teammate&quot;.<br>Timeless, survive 30+ seconds is worth and you give your team enough time for help you and save.

    3

  • @webbycroissant5692 · 2 weeks ago

    Timeless&apos; take on Badware might actually be my favorite iteration of a Map Control killer.<br><br>Something I find fascinating with his kit is how the computers act more as a pressure tool through their sheer presence alone rather than giving him upgrades while he&apos;s near them, since he&apos;s rewarded for successfully teleporting to a survivor with not only extra damage but also a small speed boost. which also makes them incredibly dangerous to take down, as a part of his kit is pretty much dedicated to punish survivors who are too aggressive against his computers. <br><br>However he does also have a really interesting weakness, being that the more computers he places, the harder they become to manage through sheer number. So it gives survivors an interesting dilemma between whether they risk taking down a computer or give Badware more control over the map, with the computers themselve becoming easier to destroy (by technicality) the more he places.<br><br>From my experience he plays around juggling between scaring paranoid survivors into corners AND punishing careless survivors with his teleport/overload ability in order to score kills. I heard multiple people call him weak, but he&apos;s not, he just requires a very, very special playstyle. One that makes him a particularly threatening killer when pllayed right.

    28

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