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Control: 5 Years Later

528K views · Jul 7, 2024 · Gaming

Comments · 1.2K

  • @Whitelight · 2 years ago (edited) · pinned

    Capture/Contain/Bind your best gaming moments. Eat!/Download!! Outplayed free: <a href="https://www.influencerlink.org/SHKXC">https://www.influencerlink.org/SHKXC</a>

    143

  • @Arno1911 · 2 years ago

    Barely pushing over the ten minute mark

    3K

  • @Hunnypooh18 · 2 years ago

    I got frustrated at the map for like 10 minutes... before I realized the building is literally like any bureacratic housing for idiots and has signs EVERYWHERE to point in the right direction. The map to give you basics, the signs to give specifics.

    760

  • @ellipszilonq · 2 years ago

    No fucking way it&apos;s been five years. I cannot be this old

    2.3K

  • @withainsley · 2 years ago

    &quot;I know I will remember this game as better than it is, but when I go back I won&apos;t be disappointed&quot; is such an perfect assessment of the quality of this game

    216

  • @kjj26k · 2 years ago

    Control, to me, is an archetypical AA game.<br> Someone had an Idea, and was really passionate about making that game.<br> And while the quality of the game may dip and waver through the playthrough, that Idea is brought to bare and you leave the experience just as in love with it as the Author.

    1.6K

  • @roonkolos · 2 years ago

    Control is the closest to a AAA SCP game we will get and you know Remedy wears its clear influence on its sleeve and proudly

    266

  • @croatiaboy11 · 2 years ago

    Ahh, another Raycevick video to kick back and relax for

    1.1K

  • @UchayKaykay · 2 years ago

    &quot;You really should play this game. I&apos;m no longer asking.&quot;<br><br>True and real

    191

  • @vegardhuse · 2 years ago

    &quot;I have full Control&quot; -John Control 2019

    190

  • @bigmilk13_ · 2 years ago (edited)

    I&apos;ll admit that this game certainly had its problems, a few things that weren&apos;t thought through enough, but boy do they pale in comparison to the WORLD that Control created. I&apos;m not someone who reads the little lore entries in videogames, but I read almost all of them in Control. It&apos;s the imaginative cosmic horror atmosphere mixed with a surprisingly good power fantasy that kept me playing. I still remember the first time I saw the Quarry, and the inside of the Ashtray Maze. So many questions, so few answers, but Jesse is along for the ride. Really fun game, extremely solid 8/10 for me, made me truly appreciate brutalist architecture

    630

  • @SidPhoenix2211 · 2 years ago (edited)

    <a href="https://www.youtube.com/watch?v=jv7Cycb0n0M&amp;t=368">06:08</a> i actually like the delay in the indirect destruction caused by evade. It feels as if you&apos;re moving at an incredible speed and it&apos;s the shockwave carried behind you, which takes a split second longer to catch up, that causes the destruction. Kinda like a jet breaking the sound barrier. It moves forward, but it takes a little longer to hear the boom

    415

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