SNES Vs Genesis
77K views · Aug 17, 2022 · Gaming
Comments · 1.1K
@infinity2z3r07 · 4 years ago
The older I get the more I believe 16bit was the "golden age."
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@BobbyCharlz · 3 years ago
16-Bit was such a magical era. Thank you for this video.
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@marklechman2225 · 4 years ago (edited)
I bought my SNES specifically to play SF2, and it delivered a damned satisfying experience. My roommates and I had endless drunken tournaments huddled around my little 13 inch TV, beating the crap out of each other for hours in end. Despite my display being fairly small, I did take advantage of the stereo-out audio on the SNES and had the sound running through my 100+ watt component stereo system and its two big, 80s-style tower speakers. Having grown up with the simple beeps and boops of the Pong sound effects (as well as games that had no sound whatsoever), I’d never really taken much notice of video game console sound…until I got my SNES. I remember plugging in Super Star Wars for the first time and being totally blown away by the rich, symphonic soundtrack, it seemed so realistic for the time and I was sure it represented the final and definitive achievement of video-game technology. I mean, where could you go from there, right? ;)
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@ridiculous_gaming · 4 years ago (edited)
The PC Engine was simply amazing considering that it was meant to compete with the NES and not true 16 bit systems.
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@thecunninlynguist · 4 years ago
Ooh...this is the 16 bit wars! I'm reliving my childhood
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@dan_loup · 4 years ago
The CPU comparisons actually depend on the genre of the game.<br>The 6502 is have a bigger instruction throughput, but the 68000 have more complex instructions that would require several 6502 instructions to emulate, and then there's the multiply and divide can of worms, where the 68000 has it, the snes can offer multiply with the video chip and you have to deal with it yourself on the PC Engine.<br>In games where you perform a buttload of simple instructions like filling a sprite table with many, many, many sprites like space shooters, the PC Engine will win.<br>But if you have something like an heavy AI or data management, or the game is doing 3D or heavy physics math, the mega drive will come on top.
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@pashaxyz9496 · 3 years ago (edited)
best console generation of all time!!!<br>Three completely different architectures , each one with its pros and cons...each version showing differences in colors, paralaxx, sounds... a golden age !<br>I bought a PC Engine Duo R just in 2015... wonderful console as MD and Snes. <br>Since PS4 XOne gen, the games has the same " identity" because architecture X86 became the new standart. Very helpful to developers, but i felt the games lost identity, maninly on XboX Series and PS5.<br>Sorry for my poor english level. Greetings from Brazil.
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@yasminesteinbauer8565 · 3 years ago
<a href="https://www.youtube.com/watch?v=hyuefYCbFc0&t=1092">18:12</a> You could achieve a similar trasparency effect by using the highlight mode of the MD.
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@BlackieBloomberg · 1 year ago
Forget James Rolfe, this is the 16-bit "console war" video that should have a million views
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@WarioSaysSo · 3 years ago (edited)
I grew up with both the Sega Mega Drive, the NES and Game Boy with the Mega Drive being the first console followed by the GB and the NES & SNES was what friends had, and we enjoyed all gaming systems! Still loved the Nintendo vs. Sega ;-D. Made things a lot more interesting back then. "Genesis Does' What Nintendon't" <br>Well, in sales numbers the SNES was the winner on paper in total. It won the North American market and the Asian market. <br>However, when it comes down to Europe Australia and South America, the Sega MEGA DRIVE (Genesis in the N.A) was more or less the winner. <br>Some wider and some smaller.<br> <br>Smaller would be Europe where the Mega Drive first like in North America had the lead but in the end the SNES caught up and won several European country markets, but some would still remain a "Mega Drive country". That was not for the lack of great games as we all know the SNES had arguably more of them BUT more down to economics and local support. <br> <br>The MD was cheaper ($50 less) and so was the games ($5 less) for it then SNES and its games and that had a big impact in many countries game cultures. <br>Heck, Nintendo distributors in Europe like Scandinavian Bergsala AB for example where caught with fixing prices and had to pay some great fines for there illegal monopoly practices, but that did not help the customers getting better prices.
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@CCTV6832-x9d · 4 years ago
Awesome vid as usual. The color limitation actually kind of fits for Comix Zone, since comic books were colored using combinations of halftone dots which historically gave the colorist only 64 colors to work with (although by the 1990s I think this had been increased to 128).
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@FranklySean · 4 years ago
Imagine if you could go back in time, and give yourself a $100 handheld console that has every game from both systems, and a rechargeable battery that lasts for days. <br>The future is not-so-bad, sometimes.
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