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Seek Could Kill You Instantly… BUT WHY?

155K views · Jun 27, 2026 · Gaming

Comments · 414

  • @HonchoTHEboss1 · 3 months ago (edited)

    Redibles confirmed that seek likes “playing/Toying with us” [Journal info] with their prey

    660

  • @DoorsGeek · 3 months ago (edited)

    As far as I know, Seek is just &quot;toying&quot; with us.<br><br>Edit : We found out in the Journal

    364

  • @G.E-x9u · 18 hours ago

    You know I&apos;m pretty sure the red light is the same as the modifiers symbols, which makes me believe that why seek doesn&apos;t KILL you instantly (assuming seek IS the red light) is because the red light prefers to give you a challenge (as like with the modifiers) instead of instantly ending the player

    2

  • @Cakenearby · 1 month ago

    Seek “plays” with us, which means guiding light doesn’t need to interfere until the player gets to a spot where they can’t run even more

    116

  • @Coolyjoin · 3 months ago

    Once you get powerful enough (like seek) it isn’t “chasing” your prey, there’s no struggle on your side. It’s playing with them, making them run like rats in a cage.Seek probably sees all the chases/encounters with the player as a fun little game, as we have seen what he is capable of and could probably kill us in a instance if his heart desired. However, I believe that Door 200, the Dam,is when Seek starts to realize the true power of the player when Guiding Light is on their side, because he goes all out with his goo and whatnot. Seek’s fatal flaw-Pride. And I believe that might be his downfall at the hands of us in Floor 3.

    84

  • @Cryptic-c9q · 3 months ago

    because the architects created everything with a way to survive so the player keeps playing the game

    117

  • @Shouryaxd69 · 3 months ago

    Bro is collecting collabs like infinity stones

    38

  • @ImFakeCrosti · 3 months ago (edited)

    He&apos;s like testing us too?

    55

  • @Outsider-q · 2 months ago

    or maybe the red light doesn&apos;t want to kill you, it just wants to balence things out

    11

  • @Axo_Lorenzo · 1 month ago

    my summary:<br><br>Doors wouldn’t be fun if you died in the elevator

    9

  • @Kobsterkfamily · 3 months ago

    Growth of giggle 12 background music

    18

  • @yiğit-i9k2s · 2 months ago

    ı think seek is useing us to gain more control over the hotel itself

    36

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