Fire Emblem Skills So Terrible I Question How The Series Got This Far
246K views · Nov 17, 2023 · Gaming
Comments · 649
@Faerghast · 2 years ago (edited) · pinned
OMG i for real just uploaded a Fire Emblem video in November I know its been a month but I needed to sleep for many days. Please leave a like and comment to help boost it in recommended!!! yay<br>Also check out Mythril's channel here: <a href="https://www.youtube.com/channel/UCgZyhzVQU0PL4r4lisv7u5w">https://www.youtube.com/channel/UCgZyhzVQU0PL4r4lisv7u5w</a>
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@danny18894 · 2 years ago
I'd give an Honorable Mention to Fire Emblem 8's skill "Sure Strike" it's exclusive to the sniper class and it's a level % of making the attack hit , So the class with the best Hit rate gets a skill to always land hits? Makes sense.
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@Perdix64 · 2 years ago
I feel Knife could’ve been useful if they were given to Archers, so they at least have an option to defend at close range.
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@unboundsky9999 · 2 years ago (edited)
I’d like to shout Cyril’s version of the Aptitude skill. Aptitude gives 20% extra growth to each stat which sounds good until you learn that Cyril has really low base growths, so the boost aptitude gives just gives him growths that are roughly on par with other characters. He basically just doesn’t have a personal skill.
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@the-dyste · 2 years ago
I think Etie's personal skill, Energized, is also one of the worst personal skills. It has a very situational effect (healing with an item, so a staff won't work on her), the effect's really minor (it couldn't be at least Str +3 or 4?), but the biggest issue is that it's given to Etie, a player-phase focused archer with poor durability, who you generally don't want to make her use her turn on something that isn't an attack for a skill that'd only be useful for enemy phase most of the time.
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@chaosamber7719 · 2 years ago (edited)
The worst part about Bane as a Bond Ring skill in Engage is that the same batch of Bond Rings features Elincia and her Mercy skill, which works just like it did in RD (you always leave foes at 1 HP)<br><br>If you're that desperate to give kills to weaker units, then there's really no contest
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@Will_Parker · 2 years ago
Corrosion was absolutely just an enemy skill that they left for players to get access to. In that case it's a fantastic skill for the enemy units, it makes even the lowliest unit dangerous enough you might avoid them so you don't lose a good weapon.
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@muddy-g6i · 2 years ago
I love how Raphael's personal skill gives a tiny amount of health in a game where healing is everywhere. very ebin.
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@zyxyz2056 · 2 years ago
narration: "Linhardt's Doze Off"<br>video footage: <b>currently showing Linhardt's skill on-screen, where it's clearly visible that its name is Catnap</b><br>🤔🤔🤔
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@arctic7465 · 2 years ago
The one niche for Selena's personal is the arena. The enemies are strong enough that they can survive a crit. You can set up Selena's partner to be a crit bot and Selena helps deal damage.
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@legacytag · 2 years ago
I remember back in the day of Fates online where Azama would basically be used with both counter skills with max HP to basically guarantee that you will take out on of the enemies 5 units before you died, making it more like a 4v4 there
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@Crowns6327 · 2 years ago (edited)
Another one from 3H that didn't get mentioned is Battalion Renewal (another healing skill? It must be a coincidence /s). It's not a personal skill but it just feels like the most backwards skill design possible.<br><br>For Battalion Renewal to activate your Battalion has to be below 1/3 endurance *but not broken*. This means once it's in Battalion Renewal range you can often at most only take 1-2 hits before your Battalion breaks. The catch? Since the skill is a healing skill you quite literally need to take damage for it to do anything. So in the absolute best case scenarios you might be able to get it to proc a single time in a map before your Battalion breaks.<br><br>By nature the Battalion skills encourage you to not take damage to prolong the time they're active. But Battalion Renewal quite literally cannot activate unless you're taking damage. It just doesn't make any sense
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