What Happens When You Abuse Terrible AI in Nintendo Games?
660K views · Feb 28, 2022 · Gaming
Comments · 669
@vaiyt · 4 years ago
I think it's cool that the AI in the Pokémon games reacts to a disguised Zorua/Zoroark. Most of the time, mixups and deceptive strategy and are useless against AI because the game is always aware of what you're doing.
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@the.offical.jupiterkitty · 4 years ago (edited)
Luigi wins by doing absolutely nothing. It's pure legendary.
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@alexstewart9592 · 4 years ago
Fun fact: in USUM Lusamine isn't tricked by the Illusion of a Zoura or Zourak.<br><br>This is because her AI is deliberately bad and just uses random moves completly ignoring type matchups. Particularly notable example is her Lopbunny, which has Fire Punch, Ice Punch AND Thunder Punch but doesn't target weaknesses despite three of her moves being practically identical.
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@graduator14 · 4 years ago (edited)
Is the AI really that bad in Mario Party, or is it because Luigi is just so good?
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@starwarriorterra8373 · 4 years ago
Regarding the SSBU AI moments here...<br><br>The bullet bill one was likely an oversight to be fair, but those other two, I argue, are not oversights or bad AI.<br><br> <br> <br>The "attacks you with broken hammer" one is a complete misunderstanding of what's happening. What the AI is actually doing is moving to the center of the stage, which is likely the best thing to do if you have a broken hammer in actuality. Due to your decreased mobility, it's likely you won't be able to run from others, so being able to take a hit or two without falling off the stage is best done when at the center of the stage. It is a little strange to see, but that's what's actually happening with the AI there.<br><br><br>CPUs not spotting the difference between Smash Balls is almost certainly intentional. I have a hard time believing that was an oversight in the AI, as that's assuming that the goal of "good" AI is to simply be perfect. But, it isn't.
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@Dogman1199_VA · 4 years ago
<a href="https://www.youtube.com/watch?v=faY4qZhEcpg&t=322">5:22</a> That’s not Samus trying to fight, she’s just dancing along to the music
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@BuckBlaziken · 4 years ago
If anything, the AI being unable to realize a Zoroark play makes it slightly more realistic. It’s like the AI is confused themselves and have that moment of realization “ohhhh! That’s a Zoroark!”
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@Drone_DD · 4 years ago
<a href="https://www.youtube.com/watch?v=faY4qZhEcpg&t=483">8:03</a> Ultimate CPU with the broken hammer is clearly not trying to fight you, it does what's best and goes straight to the middle of the stage so it can survive a punish. You can see it turning around perfectly in the middle of the stage.
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@Shrock568 · 1 year ago
<a href="https://www.youtube.com/watch?v=faY4qZhEcpg&t=323">5:23</a> It looks like she is just enjoying the music.
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@metleon · 4 years ago (edited)
The pathfinding is awful in Pokemon Conquest. It generally takes the AI 15 of their available 30 turns to get to my Pokemon while defending in Valora because of all of the gates. You can probably just stand on a gear and make them go back and forth as you switch 2 gates open and closed each turn.<br><br>Oddly, I think the AI completely ignores Illusion, though, as they've used things like Poison moves on my Zoroark while it's disguised as a Steel-type.
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@GlowingSmashBall · 4 years ago
The AI is so bad in Mario Party that Luigi can win by doing absolutely nothing
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@jeancarloaludino9331 · 4 years ago
The Infamous "Luigi won by doing absolutely nothing" has been used to show how bad AI in the Nintendo Games
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