OneShot's Solstice Ending is Insane
182K views · Oct 20, 2022 · Gaming
Comments · 262
@bossdoor · 3 years ago · pinned
Thanks so much for watching even if you don't agree with my overall verdict. This was a really emotional video to make and I'll need your comments, likes, and views to get the algorithm at my back. Thanks in advance :)) Be sure to join the discord server in the description!
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@PikatechGames · 3 years ago
The reason the world machine was able to reconstruct the original good ending was because it was finally "Tamed" which is a concept that was repeatedly brought up in the original storyline. Each time someone was asked to explain it they would just shrug it off and say "It's complicated" but the main theme in the solstace storyline is what it means to be "Tamed". It's the process of a machine achieving sentience by being treated as "human". At the end of solstace when niko tells the world machine that the people of the world are real and acted on their own it shows the world machine that it has been sentient and able to make it's own decisions and using that sentiance it rewrites the code for the good ending. It is also worth noting that if you launch the game again after you finish the solstace storyline the world machine will greet you the player and allow you to replay the original storyline as a hologram of niko which confirms that niko was sent back to his world at the end of solstice.
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@perfumedgnat9659 · 3 years ago
The "break the sun" workaround would have worked because of the first law of robotics: "A robot may not injure a human being, or, through inaction, allow a human being to come to harm." Breaking the sun causes the world to end, which would kill Niko (the only being that the World Machine thought was real), causing a conflict in the code that can only be resolved by ejecting the only known human consciousness.
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@DenkoCat · 3 years ago
The most painful part about Solstice is how you'll never see Niko again after it
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@RmationYT · 3 years ago
What’s interesting is that both niko and the world are saved here.
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@SayakuHippo · 3 years ago
I'm actually someone who is really attached to fictionnal characters, and see niko just go and never come back, it was really a Bittersweet feeling when playing
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@Knight_Trooper · 3 years ago (edited)
I very much agree that the team took a huge risk of possibly ruining the OneShot's original ending. Yet the payoff was worth it. To know that Niko's fate is in a better place and remembering every moment of the experience to the point that it lost me with the game's world itself. It's amazing yet bitter sweet. It was nice saying one last goodbye to Niko and accepting that the player base might not ever see him againg, well it takes courage to move on from that which warms my heart. The experience is timeless and I really loved your take on OneShot's Solstice ending.<br><br>Keep at it because you've only got the OneShot. <3
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@bluephoenix6000 · 3 years ago
I asked that Reddit question, I had to know that The characters got to continue living. I’m so glad they do
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@plat6164 · 3 years ago (edited)
From what I recall from my experience with the solstice ending, it's not that the world machine "remembered" the good ending and therefore it exists again, the world machine recreated the good ending from what he could recall. At the very least, putting back the sun and sending Niko back home. I assumed what the world machine did was just fill in the blanks since it leaned it <b>can</b> create things, not just corrupt them.<br><br>It was such a thrill when the timer first appeared and then it got delayed a bit more which had a funny scene with Ruby, I think that was the fox' name.
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@titadogelo5090 · 3 years ago
I’m a bit late, but I think the reason why the WM “suddenly” remembered code and could start running on its own is the whole taming thing. Rue herself does say that Niko tamed the WM. You said that the WM changed after a single good conversation, but you need to remember that from the moment you launch the game both Niko and you are interacting with it, and that would be why the WM managed to be tamed at the end, all the times that the player but most importantly Niko truly believed that the world of Oneshot was real, even when they were told that it was simulated. So what does taming have to do with remembering code? Well, the WM being tamed allows it to act outside of its code, so naturally that means that the actions that it and the inhabitants take are no longer predetermined by code. Whether or not that makes them “real” is subjective, but it does to me. This also means that the characters saying goodbye at the end is more genuine than before, since at that point the WM is already tamed
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@caramelcwossont · 3 years ago
What makes the ending so much sadder, is that you a separate character from Niko. The game tricks you into caring by making you your own character. Niko talks to YOU so much you can actually grow a bond with him, so you can actually feel bad for him when he’s sad, or when he leaves.
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@fwics · 3 years ago
Awesome video! Seeing a Oneshot review in 2022 is a great feeling, knowing that the fan base is still kicking. Little bit of nitpicking, if anyone at all cares:<br><br><a href="https://www.youtube.com/watch?v=fECOF2H8AF8&t=646">10:46</a> I don't think the World Machine spontaneously "remembered" the corrupted code; instead, it made a new ending entirely on its own. From what I understand, the point of the finale was that Niko convinced the Machine that it didn't have to follow code, that both Niko and the player had Tamed it and it could act on its own accord, meaning anything the Machine invented was as real as a person.<br><br>That also could be why the characters in the credits didn't come to the realization that they were fake. I think the intended conclusion is the opposite: that the characters and the world are as good as real if we give them meaning.<br><br>Just my perspective on it, but the ending was a lot more satisfying through that interpretation.
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