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Hollow Knight's Most Broken Charm, Explained (And How One Great Hopper Changed Everything)

2.7M views · Jul 2, 2022 · Gaming

Comments · 1.9K

  • @Skurry · 4 years ago · pinned

    I think the only option at this point is to patch it out entirely

    14K

  • @Graphomite · 4 years ago

    Flukenest was so powerful, it not only killed enemies, it killed them in six alternative dimensions.

    6.6K

  • @rayray5878 · 2 years ago

    Flukenest almost stood a chance against wayward compass

    129

  • @Ivi-Tora · 4 years ago (edited)

    The coliseum keeps track of how many enemies you kill before going into the next phase, not WHICH enemies you killed. The glitch makes each kill count as multiple, instantly advancing to the next set of enemies over and over while the previous enemies stay alive. The stronger bugs stay alive, while weak ones are one-shot to progress faster, and then used as substitute for the bosses.

    4.3K

  • @XrosWarriorofSky · 4 years ago

    Good ending: Instead of majorly nerfing flukenest, team cherry decided to heavily buff flukemarm, making it an actually fun fight.

    8.7K

  • @timbakker371 · 4 years ago

    It's worth noting that you can kill Galien in Pantheons with 2 casts (over 600 hp), given that he's moving towards you, because of his slow monement and massive hitbox.

    4.8K

  • @Jorvalt · 1 year ago

    <a href="https://www.youtube.com/watch?v=fDFUV420DPs&amp;t=725">12:05</a> &quot;cp&quot; is a very unfortunate way to abbreviate &quot;current patch&quot;

    238

  • @a.h8075 · 4 years ago

    Fluke is the monster that team cherry kept on trying to kill but it always crawled back from that abyss

    1.8K

  • @mynameisnotyours · 4 years ago

    Programmer: the &quot;spaghetti code&quot; checked for and executed the enemy kill code for each of the flukes. So standing on an enemy, many would hit at the same frame and execute the kill code simultaneously. Nothing in the code checked if the enemy was actually dead before running thereby letting it run as many times as called.

    361

  • @p3pp3r01 · 2 years ago

    <a href="https://www.youtube.com/watch?v=fDFUV420DPs&amp;t=725">12:05</a> &quot;HAAANNKK DONT ABREVIATE CURRENT PATCH, HANNNKKK&quot;

    609

  • @zennvirus7980 · 4 years ago

    I gotta say it: Flukenest is a true fluke of nature, &apos;cause its nature is to fluke in and out of spaghetti code, and fluke back into glitchy speedrunner experience as the fluke it is.<br>&quot;For Fluke&apos;s Sake!&quot; said Team Cherry every time they patched the game.

    1.5K

  • @zememerr1225 · 4 years ago

    I had no idea Flukenest’s history was this crazy. All I knew was the Lifeblood nerf and a bit of multi-hit jank you could do with it (it can trigger multiple Zote kills to speed up Eternal Ordeal for example.) I wasn’t aware the infamous high damage Flukenest actually came from Hidden Dreams and that the lingering hitboxes existed in Godmaster. Thank you for taking the time to document all of the Charm’s history!

    888

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