A Deluxe Dollop of Portable Piks | Pikmin 3 Deluxe REVIEW
302K views · Nov 26, 2020 · Gaming
Comments · 1.4K
@LordEpos · 5 years ago
"I feel like a purple Pikmin"<br><br> - Reggie
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@innocentpopsicle6797 · 5 years ago
"I am pleased to report that my nephew has pikmin fever"<br><br>Me: one of us, one of us, one of us!
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@FixTheWi-Fi · 5 years ago (edited)
The first portable Pikmin game.<br>Yep, the first, and so far only.<br>Ever.<br>Never been any other.<br>Nope, never.
2.1K
@affinityforanime · 5 years ago
Winged pikmin are the cutest. The little "heave-ho" sound they make when they're pulling something out of the ground is adorable.
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@epicgamerzfail4575 · 5 years ago
As someone who's never played pikmin 3, p3dx is basically the pikmin 3 I've been waiting 16 years for, and I enjoyed it!
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@NamaTiti · 5 years ago
Me playing normal hardness, “man this game is hard”<br>Arlo and everyone else playing ultra spicy mode, “needs more hot sauce”.
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@HollowLeif · 5 years ago
After starting this game recently, I've officially become a Pikmin stan.
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@averybrown7312 · 5 years ago
This was my first pikmin game. And I just have to say: Thank you, Arlo for convincing me to buy this game and introducing me to something that brought me immense joy.
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@bradthingy4256 · 5 years ago
Arlo, if you want a really tough Pikmin challenge, I recommend trying to beat the main story while collecting all fruit in 10 days, which is the fewest possible days to do that. I’ve been playing Pikmin for years and years and this is still a really tough challenge for me. I think you’d really like it.
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@Artista_Frustrado · 5 years ago
"which Pikmin is the cutest?" Yes
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@DesignDoc · 5 years ago (edited)
Ultra Spicy is very underwhelming. The only thing it makes noticeably more difficult is the fight against the Quaggled Mireclops due to the tighter drowning time limit. Elemental deaths in general are faster but there are not enough enemy types that take any real advantage of it and the extended whistle range makes it even less of a real problem. Pikmin 3's fundamental enemy design doesn't lend itself to a more interesting challenge due to how forgiving they are in general with them being slow to start attacking, there being too many ways to stun, and Pikmin kill limits that are way too reserved. This is most obvious with the mini-bosses. <br><br>Another issue with the fundamental difficulty is that Pikmin walking speeds are also now unified when they follow you instead regardless if they're a leaf or a flower so your squad's hitbox is way smaller. Enemies weren't really tweaked to take this into account, making them even less capable of picking off stragglers. This is most obvious with the Scornet Maestro fight.<br><br>Now the lower difficulty is great for getting newcomers into the series but c'mon Nintendo! Give me the option to let enemies be able to wipe out over a quarter of my squad if I'm not careful.<br><br>Edit: Also Yellow Pikmin are probably the cutest, at least after the shorts came out.
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@cya-dev · 5 years ago (edited)
Just wanted to say that I really appreciate that you added subtitles, Arlo.
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