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14 Cool Locations You Should Visit in 7 Days to Die 2.6 - Rare POIs, Hidden Secrets, and More!

47K views · May 5, 2026 · Gaming

Comments · 69

  • @danarizzuto9803 · 4 months ago

    the satellite is a nod to the original Night of the Living Dead... there is a broadcast reference to a Venus probe satellite returning to Earth just before the outbreak of walking dead starts

    65

  • @spyhunter236 · 4 months ago

    One of my favorite things about 7 days to die is how rewarding exploration is, with little hidden rooms or loot behind paintings.

    18

  • @marks99999 · 2 months ago

    I love how some POIs tell a story about how the survivors lived and died. It's these details that helped me to fall in love with the game when I was first introduced to it by my daughter. I have played it for a little while now and have 12291 hours into it.

    1

  • @monopoly1149 · 4 months ago

    i have done the nairn residence so many times, and i had NO IDEA there was a secret room LOL thanks GameRetainer

    16

  • @keeganbeatty3891 · 2 months ago

    A little spot I like is the house named K. Reeves as a reference to Keanu. Not sure where but I always go by it and smile

  • @tlpn9977 · 4 months ago

    So many hidden rooms not even aware of many of them cheers :)

    4

  • @codmanout9861 · 4 months ago (edited)

    While not all of them, the vast majority of running generators in the game, both large and small, will spawn some number of zombies, with must being between 1-5, and some having nearly 20<br><br>Edit: I just made something of an interesting discovery. &nbsp;If you destroy a generator with a destructive tool like a pickaxe, it will almost certainly summon the groups of zombies. &nbsp;However, if you destroy it with a salvage tool, like an impact wrench, it reduces the chances of zombies being summoned.

    2

  • @KTP420 · 3 months ago

    In some of the larger poi&apos;s the spawns are bugged and the zombies don&apos;t spawn, the zombies can be spawned to progress the poi by destroying generators in the poi that are on, I learned this from my friend checking out an internet forum, it worked in v 1, idk if it still works now.

    1

  • @tylerjones8145 · 3 months ago

    I often feel negatively towards the POIs in this game because I never liked the switch from—in my opinion—authentic and immerse POIs to the more modern, linear ones that have a very set path with traps and triggers and what-not but you pointing out all of these cool details and especially about the environmental story telling is making me understand it more 🙏

    1

  • @ImmortalizedLua · 4 months ago

    I noticed that the main map has 2 main bases associated with the 2 big players. The Duke of Navezgane and Noah. Noah is the leader of the White River Traders and is the opposing force against the Duke. To get an idea of the two, if you have seen The Walking Dead, the Duke is the Governor, and Noah is Rick. The Duke owns a mansion in the desert that has a massive underground complex if i remember correctly, and Noah owned a castle/mansion on a snowy hill top with a laboratory beneath it if i remember correctly. &nbsp;<br><br>The underground complex has indicators that the Duke was not a good guy and the labratory of Noah shows as if Noah was trying to find a cure for the infection with his limited resources. <br><br>HOWEVER. Both POIs are abandoned so its as if both sides left the area. I do hope they actually change this and put NPCs in both POIs that act as faction members. Like in Skyrim where you have the choice of Imperials or Stormcloaks. When picking one side, you are seen as a hostile to the other side. That would be cool, i just feel like the game is too DEAD for a survival game with BIG factions still alive. <br><br>If i am correct, the people who dump you and steal your loot are the Duke&apos;s men, and the ones who save you and give you some supplies to survive are Noah&apos;s men, so they are both not dead nor are their allies. So it is a bit weird that given where we are and the fact that there are other factions around, we see none of them. It would be cool if we could see POIs get taken over by factions or have random firefights happen on the map, perhaps blood moons cause problems for them as well. Like a blood moon can wipe out a faction POI and return it to normal zombie POI. <br><br>So much cool stuff that they could do with this.

  • @TobiasJensen2402 · 4 months ago

    I wish I had noticed some of these environment stories back when I was writing an assignment about &quot;Video Game Storytelling in Survival Games&quot; at university. I had a course about &quot;Video Game Stories&quot;, and I wrote about the underlying stories in games such as ARK and 7 Days. But then again, it was back in 2020, &nbsp;so the environment stories might not have been as plentiful and interesting back then.

    3

  • @lapessetti · 3 months ago

    Realmente seria muito legal ter notas para encontrar nos POIs. Adoro a história dos prédios

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