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THE MARIOKART WII ICEBERG, Explained: SUPERCUT EDITION

130K views 路 Jun 3, 2022 路 Entertainment

Comments 路 171

  • @LizardWizard641 路 3 years ago (edited)

    <a href="https://www.youtube.com/watch?v=bco2xpFo_8Q&amp;t=3755">1:02:35</a> OML I COMPLETELY FORGOT I WROTE THAT LMAOLOO<br><br>I still think about The Shock sometimes but I completely forgot I actually documented it anywhere.<br><br>Full lore is that I got into MarioKart Wii a few years ago and I loved playing as &quot;The Shock&quot;, and my friends and I would joke about it all the time as we pulled of big streams of Funky combos<br><br>I can&apos;t explain what any of my other insane ramblings are but thank you so much for featuring me and enjoying my nonsense!<br><br><br>Edit: Long Live The Shock馃槑馃挭

    77

  • @chilln0648 路 4 years ago (edited)

    I said this before, but thanks for making this series on my dumb iceberg. I may update it later down the road, but I鈥檓 probably not going to do it by myself if I want to go even more obscure. Also with the nature of the MKWii community discovering things as fast as they do (in fact as this series was going there was a discovery with outside drifting bikes that revolutionized the TAS scene), I鈥檒l just update it as these things are discovered, and see where we go from there :).

    304

  • @blaccshyguy4581 路 3 years ago

    I鈥檓 glad that I鈥檓 not the only one who saw the Daisy Circuit jumpscare but I鈥檓 also sad that it exists

    20

  • @GmNdWtchr96 路 4 years ago

    The real question here is:<br>&quot;Does Mario really say &apos;SpongeBob?&apos;&quot;

    208

  • @Wrenchy247 路 3 years ago

    My left ear enjoyed some entries

    42

  • @liammcgrath7051 路 3 years ago

    I just wanna thank you for not giving attention or sensationalizing the cases of abuse in the MKW community. It&apos;s a very sour topic, and I think the way you handled was the best way you possibly could have.

    119

  • @Philber982 路 3 years ago

    <a href="https://www.youtube.com/watch?v=bco2xpFo_8Q&amp;t=897">14:57</a> &quot;Weird World Records&quot; might refer to the times when you checked the world records for a track through Nintendo Wifi and the record holder&apos;s time would be <a href="https://www.youtube.com/watch?v=bco2xpFo_8Q">00:00</a>.002 because they tampered with the internal code of the game so that they could finish the race after crossing the start/finish line on the start-up boost. There was some examples of 00:02.xxx since the person disabled key checkpoints except for the starting line. That way they can cross the finish line, start the next lap, reverse, cross the finish line, start the next lap, etc. Malleo&apos;s clip that you used in &quot;Lap count beyond 3&quot; is how hackers completed the course so quickly.<br><br><a href="https://www.youtube.com/watch?v=bco2xpFo_8Q&amp;t=1674">27:54</a> &quot;Mario Kart Wii Physics for the win&quot; I believe it was first used in the RTCT #1 video Troy made in 2011.

    37

  • @JadenMKW 路 4 years ago

    <a href="https://www.youtube.com/watch?v=bco2xpFo_8Q&amp;t=2065">34:25</a> Hi again, around the same time as my discovery in desert hills, I actually found this gap in the invisible wall too. I immediately figured it had some ultra shortcut potential, but I honestly assumed it was something that had already likely been tested and I shrugged it off. However, the success of my desert hills theory gave me the opportunity and confidence to share it with some TASers, and they were able to go absolutely insane and make the 16th ultra shortcut happen! It remains flap only to this day due to the very long setup of riding the seam back to the start line, but the flap record itself has seen some significant optimization since that initial discovery.<br><br>Unfortunately, I never made any other significant discoveries after this, other than documenting some weird checkpoint behavior. I was never interested in learning how to TAS and the more advanced mechanics of the game, so instead, I started making custom tracks a few months later. I didn&apos;t expect this video to give me so many memories, but here we are.

    32

  • @NoelleObj 路 3 years ago

    <a href="https://www.youtube.com/watch?v=bco2xpFo_8Q&amp;t=3114">51:54</a> the signs are because the trees are two intersecting planes with a transparent texture. The texture of the tree also contains textures for many other details in the course (like signs) the uvs of the tree just extended a bit too far downwards in the image.

    9

  • @JadenMKW 路 4 years ago

    <a href="https://www.youtube.com/watch?v=bco2xpFo_8Q&amp;t=1960">32:40</a> As the person who pieced together this shortcut in January 2020, I can try to explain how it works in more detail. By diving off of the wall to the right after the start, you can get respawned behind the region of currently loaded checkpoints, allowing you to drive backwards and enter back into the region from the opposite side. Normally, this would be much slower, in fact, a similar thing can be done in Yoshi Falls without any benefit. <br><br>However, in desert hills, the distance between kcp 1 and 2 is so great, covering nearly half of the track, that driving backwards can actually be faster, especially when combined with the backwards shortcut you showed in the video. However, it causes a lap position glitch which is why it was banned iirc. Finally, it is possible to do that backwards shortcut shroomless with a well-timed hop, so I&apos;m not really sure where that leaves it in terms of time trial viability.<br><br>And no, it isn&apos;t an ultra shortcut because you are not going back to hit the last key checkpoint, you are going back to hit an abnormally far second key checkpoint, nor are you getting OOB from the first key checkpoint region (kcp 0) but rather the second (kcp 1). I learned this the hard way...

    46

  • @DogeAndSteveAndFlame506OhMy 路 2 years ago

    My left ear likes this video

    5

  • @msc8510 路 3 years ago

    tbh this is the most underrated iceberg it is so good and I learned so much from this game from my childhood

    13

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