Every Mechanics Change In Pokemon Champions Explained In 16 Minutes
277K views · Apr 17, 2026 · Gaming
Comments · 846
@ProfesjonalnyYoutuber · 5 months ago (edited)
Beakblast isn't a 2 turn move, it hits in the same turn, not next. it just has negative prority.
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@twocandan1979 · 5 months ago
I get a feeling they wanted Snap Trap to be related to Carnivine in some way and then they kind of just forgot about it.
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@marcstutsman4861 · 5 months ago
You forgot a major nerf on Spirit Shackle: Decidueye's archer battle animation doesn't play for it.
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@Burner-i6v · 5 months ago
<a href="https://www.youtube.com/watch?v=bSamJ5plm-4&t=195">3:15</a> beak blast is not a two turn move, it’s a move that gets set up like focus punch where it says it’s heating up its beak. It burns the target if they make contact with toucannon. It’s one turn. It doesn’t flinch like focus punch either.
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@AryOnYT · 5 months ago
<a href="https://www.youtube.com/watch?v=bSamJ5plm-4&t=473">7:53</a> Hyper Drill does not break protection, it merely by passes it. Feint for example, BREAKS protection allowing partners to also attack the target
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@marshallwAI · 5 months ago
thank goodness they nefred purify, definitely necessary.
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@griled_chez647 · 5 months ago
I quiver in fear of buffed first impression if Mega Golisopod gets actually any half decent ability that isn’t just emergency exit again.
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@de_oScar · 5 months ago
giving a move 65 instead of 60 base power looks to me like preventing it being boosted with technician ability
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@yingyangyoshi · 5 months ago (edited)
I had a round where my ice punching Mega Lopunny landed a freeze on a Sinistcha, only for it to immediately move the same turn after thawing. I get that freeze is an annoying condition, but not even a single turn of freeze blows.<br><br>EDIT: It used energy ball that turn folks, so it wasn't matcha gatcha that saved it.
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@KayzIdeas · 5 months ago
All of this and Quick Gaurd still doesn't have more priority than Fake Out. :(
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@nathanieljones8043 · 5 months ago
Unnerve is clearly a bug why would they make it work like that on purpose.
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@petrie911 · 5 months ago
I like that they've been giving old normal type status moves more fitting types. RBY tended to default to normal type far too often.
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