Can we beat this mystery Multi-World Randomizer??
611K views · Apr 30, 2026 · Entertainment
Comments · 408
@Yojosherino · 4 months ago · pinned
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@ZenAtlast · 4 months ago
I'm a machine that turns Archipelago videos into watched Archipelago videos
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@averythesaltyone · 4 months ago
I know Archipelagos are so, so, so much work to play, film, edit, all the things. But man they are so, so much fun to watch. Great video man.
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@Smg065 · 4 months ago
Hi! I'm the dev of the Glover AP.<br><br>The lag you felt was likely because your BizHawk core wasn't on Audio throttle, though other settings could be at play.<br><br>Fortress of Fear boss is considered a noob trap among Glover players, not too surprised it gave you trouble. We tried to suppress flashing lights, but FoF boss was difficult to isolate for it; normally all Fear levels have lightning similar to it that triggers from time to time.<br><br>Boss clips are what're used in Glover any%, and are largely the reason All Levels is the usual run they do since you don't get to do a lot of movement tech.<br><br>Garibs unlock bonus levels (the levels on the furthest right in each hub). There's a setting (portalsanity) that makes garibs build up to checks instead, and make bonus level unlocks an item.<br><br>In spite of the jokes, I hope you had a good time with the AP!
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@schreiberling-s2i · 4 months ago
Idea for an archipelago: Everyone plays with a poorly translated mod, so no one knows which items they are getting.
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@ChaosPancakes · 4 months ago
Lego randomizers seem so funny, especially with death link. It is so easy to die in these games with basically 0 punishment in the game.
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@GreenPower713 · 4 months ago
Spoilers for <a href="https://www.youtube.com/watch?v=aTOgj9kiSY8&t=129">2:09</a><br>Hi, dev of Archipelago Keep Talking and Nobody Explodes (The bombs) here,<br>I'm glad you enjoyed the game and were able to showcase it in its team-play form. It was really fun to see you guys play it, especially with both PoVs. Thanks cjya for adding it to this experience. Side note: the Appendices section has a reference for all possible ports that can appear in-game.<br>Deathlink isn't implemented yet, but should be in the next version.<br><br>Now spoilers for <a href="https://www.youtube.com/watch?v=aTOgj9kiSY8&t=13195">3:39:55</a><br>The final challenge is definitely tougher since it doesn't lock any checks. Getting the Knob there is especially brutal (the final challenge always gives you a random needy module in this game mode). With a max timer possible of <a href="https://www.youtube.com/watch?v=aTOgj9kiSY8&t=510">8:30</a>, going in with <a href="https://www.youtube.com/watch?v=aTOgj9kiSY8&t=480">8:00</a> was honestly a solid call. Big congrats on Mitchriz's decision at the end to yolo the final complicated wires to be able to solve the bomb. Such an adrenaline rush to watch, and I imagine it felt just as great to pull off. Absolute Cinema!<br><br>And yes, it could have been played with 2 people on the manuals if you would have chosen to play that way.
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@zumzum74 · 4 months ago
This is a fucking incredible idea boys and I vote that every Archi run after this be done the same way, personally.
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@star0chris · 4 months ago
Archipelago.
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@DeweyFinn21 · 4 months ago
The sound completely cuts out whenever it cuts to Mario Is Missing from <a href="https://www.youtube.com/watch?v=aTOgj9kiSY8&t=6575">1:49:35</a> to <a href="https://www.youtube.com/watch?v=aTOgj9kiSY8&t=6649">1:50:49</a>
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@lifehertz · 4 months ago
I love Mitchriz in these archipelago videos. He gives off a “happy to be here” kinda vibe and is always laughing. 😂❤
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@kirillfrolov3384 · 4 months ago
This is a lot of fun to watch and all, but what really amazes is this whole mess of over 20 games instantly sending items to each other with logic to make it all possible to complete and not crashing every 12 seconds. I can't even begin to fathom how much work was poured into creating this, that cj guy is a real beast👏
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