Ads skipped

I Turned PACMAN into a VR HORROR GAME

3M views · May 31, 2023 · Gaming

Comments · 4.9K

  • @t3hr00tb33r · 3 years ago

    What would be cooler is making the dots emit as a light source. The horror element is that you can see the ghosts further away but every dot collected would make the maze darker and darker. Turns progressively from a creepy and foreboding horror to a darker jumpscare type; you need the dots to win but they also provide light.

    9.7K

  • @ness6714 · 3 years ago

    Clyde's pattern was made to work in a maze in 2D, psyching the player out by camping near Pac Man and potentially block his path. When put into a 3D Maze in first person, yeah it all falls apart.

    1.2K

  • @Sacron1143 · 3 years ago

    The final bit with Pac-man as the monster made me think of all the spaceship interpretations. Imagine if the dots were interpreted as ceiling lights and the maze gets progressively darker as he destroys them. The power dots being something like a power center or something and everything goes dark when he gets them.

    1.4K

  • @starapton5374 · 2 years ago

    The Inky close shave line comes from his boss fight where he chucks circle saw blades from his ghost bot at you.

    484

  • @Somerandomgibberish · 3 years ago (edited)

    It’s always a good year when code bullet uploads

    29K

  • @Png_gaming · 3 years ago

    Pinky is typically referred to as an ambusher since she target’s pacman’s front. (Allowing you to get caged in by two ghosts easily)

    4.9K

  • @mortuossaeculi5782 · 3 years ago

    honestly a great way to make Clyde noteworthy would have been to give him everyone else's soundfiles chosen randomly

    5.3K

  • @Hergotzer · 3 years ago

    The weirdest thing I find about this is that turning the classic Pac-Man into a first person horror game is actually a genius idea and if done seriously, it could be an actually horrifying experience. <br><br>Writing this I now also realize that something like that already exists in Dark Deception. But if I remember correctly none of the levels use the varied enemy AIs like Pac-Man so that could be fun.<br><br>Also three ideas for the current version:<br><br>1. As mentioned by someone else in the comments (this isn&apos;t my idea, just collecting it here), making Clyde randomly use the sounds of the other ghosts would make him more menacing as he would be scaring the player into thinking there&apos;s something actually dangerous around. <br><br>2. Whenever the map is opened, it wouldn&apos;t actually show the ghosts but instead there would be a &quot;blip&quot; like a soundwave every second or so wherever the closest ghost is. Now the map would only tell the player the location of the closest ghost but not live, only every second or so, nor would it tell the player the direction or color of the ghost. <br><br>3. Whenever the player &quot;dies&quot;, make the camera quickly but not instantly snap at the ghost, giving a final &quot;jumpscare&quot; if the player was running away or if the player didn&apos;t have a chance to see the ghost at all, for example if it came around the corner and the player didn&apos;t notice.

    978

  • @RickachuCXVI · 3 years ago

    I love how theres barely an intro, we&apos;re just thrust into CB&apos;s insane thought process and premise

    4.2K

  • @jakekaj3468 · 3 years ago (edited)

    That iPhone alarm jump scare gave me genuine anxiety, and I never even flinch at regular horror games

    2.1K

  • @tfbuffalo8550 · 3 years ago

    Im gonna be real, the minute or two he was frantically running away from a ghost loudly meowing and making weird noises at him was the most primal fight or flight response ive had in a while

    1.2K

  • @iflyplanesthrutunnels · 2 years ago

    <a href="https://www.youtube.com/watch?v=a7mNUTslJNA&amp;t=712">11:52</a> “you got any games on your phone?”

    60

Up next

LIVE

I remade Pikmin in 24 hours.

Code Bullet · 1.7M views

LIVE

AI Learns to WALK 3D

Code Bullet · 2.9M views

LIVE

Beating Minecraft at 1 Tick Rate (Seriously)

ZZacity · 1.3M views

LIVE

Can I remake those SH*TTY mobile games in 1 HOUR?

Code Bullet · 6M views

LIVE

you laugh you goon

Aidendiddyboineegy313 · 83K views

LIVE

Snake But Eating Deletes A Random System 32 File

Code Bullet · 3.8M views

LIVE

When Video Games Meet Malware

ToadBup · 235K views

LIVE

Pac-Man Ghost AI Explained

Retro Game Mechanics Explained · 1.6M views

LIVE

I Made this Horror Game to make Disney MAD but

Luke DaWorm · 1.2M views

LIVE

We Tested The 10 WORST AI Chatbot Apps

Two Scuffed · 405K views

LIVE

I Spent 3 Days Straight in The Forest VR

Slimecicle · 1.2M views

LIVE

AI Learns to Play SUIKA GAME

Code Bullet · 5.3M views

LIVE

Speedrunning Minecraft Skyfactory was a TERRIBLE Mistake

martincitopants · 4.8M views

LIVE

Can I remake those SH*TTY mobile games in 1 HOUR? ...again

Code Bullet · 2.3M views

LIVE

The Longest Softlock in Portal

Marblr · 1.1M views

LIVE

DESTROYING Donkey Kong with AI (Deep Reinforcement Learning)

Code Bullet · 5.2M views

LIVE

How I made a 3D Level in a 2D Game

Spu7Nix · 8.3M views

LIVE

Using A.I. to DESTROY Minesweeper

Code Bullet · 5.4M views

LIVE

I Beat Minecraft Without Breaking the Laws of 1940's Germany

GuyBordo · 1.7M views

LIVE

I Played RANDOM Steam Games. They were... 𝙄𝙉𝙏𝙀𝙍𝙀𝙎𝙏𝙄𝙉𝙂

Code Bullets Day Off · 194K views

LIVE

A.I. Learns To Play HAPPY WHEELS

Code Bullet · 3.4M views

LIVE

I Recreated My First Game After 3 Years

Rye · 287K views

LIVE

I forced Twitch Chat to fight in a massive Fantasy War

DougDougDoug · 479K views

LIVE

I made another horror game in 24 hours

shawcat · 2.6M views

LIVE

Cookie Clicker: The Secret Achievement

Dragoon · 8.2M views

LIVE

Driving 6000km in My Summer Car

martincitopants · 8.4M views

YouTube, with the door locked.

Aegis plays a clean stream instead of YouTube's player, so pre-roll ads, trackers, and fingerprinting never ride along. Drop Shields any time if you want the official player back.